Talk:Agent Ranks (Apocalypse)

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Revision as of 19:01, 17 March 2009 by Jasonred (talk | contribs)
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Well, we'll see about "impossible to hire 130" -- there are 150 inventory slots and 180 employee slots, so I see no reason why it should be impossible to hire 150 Agents (as long as the total of the engineers, biochemists, and quantum mechanics is kept at 30 or less).

Furthermore, from what I've seen so far all employees count (the limit on Squad Leaders only works if the engineers, biochemists, and quantum mechanics are counted). But only Agents can get promoted in a non-hacked game. -- Zaimoni, 11:25 Mar 16 2009 CDT

Er... 2nd statement would mean you could hire 3 agents and 20 biochemists and have a team of all squad leaders... that would be interesting... anyhow, the reason I couldn't hire 130 agents is because they REFUSED TO APPLY FOR WORK... I would have hired them if I could, but there were no more soldier available to hire.
Please inform me if you manage to do so... as you said, we will see. Jasonred 03:15, 17 March 2009 (EDT)
Yes :) While my attention span for Apocalypse is a bit lousy, I have done 1 Captain, 5 Sergeants, and 15 Squad Leaders on just 32 Agents, 10 Biochemists, 10 Quantum Mechanics, and 10 Engineers before. (This used a lot of CoS raiding to control who got promoted when; this is start of Week 3, hiring every single soldier that ever shows up.) -- Zaimoni, 13:32 Mar 17 2009 CDT
WOOHOO!!! That's a very interesting fact, and it explains a LOT... This means I need to hunt down and replay my old copy of Apocalypse... OMG!!! I think it's back in my old house in another state! ... DARN!!!