Difference between revisions of "Talk:Alien Re-animation Zone"

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<tr><td align="left">Zrbite</td><td>$5,000</td><td>
 
<tr><td align="left">Zrbite</td><td>$5,000</td><td>
 
</table>
 
</table>
Looking at the table above, I find it very odd that Alien Re-animation Zones are only $100, whereas all other items are in the thousands. Furthermore, in the original XCOM the lowest priced UFO recovery component is $5k -- this leads me to believe that this might have been a typo like the [[Dye Grenade]], and should be $10k, or at the very least $1k.
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Looking at the table above, I find it very odd that Alien Re-animation Zones are only $100, whereas all other items are in the thousands. Furthermore, in the original XCOM the lowest priced UFO recovery component is $5k—this leads me to believe that this might have been a typo like the [[Dye Grenade]], and should be $10k, or at the very least $1k.
  
I mean, 100 bucks for alien tech? Really? At today's purchasing power equivalent of 1994 that would be $175, which is totally accessible to the general population. --[[User:1eyedking|1eyedking]] ([[User talk:1eyedking|talk]]) 11:48, 12 March 2020 (UTC)
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I mean, 100 bucks for alien tech? Really? At today's purchasing power equivalent of 1994 that would be $175, which is totally accessible to the general population. [[User:1eyedking|1eyedking]] ([[User talk:1eyedking|talk]]) 11:48, 12 March 2020 (UTC)
  
 
:It's not a typo. At least, not directly. TFTD's Alien Re-animation Zone is UFO's [[Alien Habitat]], which was set to $100 as it was dummied out and thus its value was irrelevant. TFTD's designers just didn't bother to fix the price (or to add a UFOpaedia entry for it). [[User:Magic9mushroom|Magic9mushroom]] ([[User talk:Magic9mushroom|talk]]) 08:07, 13 March 2020 (UTC)
 
:It's not a typo. At least, not directly. TFTD's Alien Re-animation Zone is UFO's [[Alien Habitat]], which was set to $100 as it was dummied out and thus its value was irrelevant. TFTD's designers just didn't bother to fix the price (or to add a UFOpaedia entry for it). [[User:Magic9mushroom|Magic9mushroom]] ([[User talk:Magic9mushroom|talk]]) 08:07, 13 March 2020 (UTC)
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::Just checked the original's [[Alien Habitat]], so yeah, definitely not a typo. Like you said, it's lazy devs not updating a placeholder value. —[[User:1eyedking|1eyedking]] ([[User talk:1eyedking|talk]]) 18:19, 13 March 2020 (UTC)

Latest revision as of 18:19, 13 March 2020

Alien Re-Animation Zone Sell Price Typo

Item Sell Price
Ion Beam Accelerators$250,000
Magnetic Navigation$80,000
Alien Sub Construction$20,000
Alien Cryogenics$5,000
Alien Cloning$40,000
Alien Learning Arrays$20,000
Alien Implanter$38,000
Examination Room$9,000
Alien Re-Animation Zone$100
Aqua Plastics$6,500
Zrbite$5,000

Looking at the table above, I find it very odd that Alien Re-animation Zones are only $100, whereas all other items are in the thousands. Furthermore, in the original XCOM the lowest priced UFO recovery component is $5k—this leads me to believe that this might have been a typo like the Dye Grenade, and should be $10k, or at the very least $1k.

I mean, 100 bucks for alien tech? Really? At today's purchasing power equivalent of 1994 that would be $175, which is totally accessible to the general population. —1eyedking (talk) 11:48, 12 March 2020 (UTC)

It's not a typo. At least, not directly. TFTD's Alien Re-animation Zone is UFO's Alien Habitat, which was set to $100 as it was dummied out and thus its value was irrelevant. TFTD's designers just didn't bother to fix the price (or to add a UFOpaedia entry for it). Magic9mushroom (talk) 08:07, 13 March 2020 (UTC)
Just checked the original's Alien Habitat, so yeah, definitely not a typo. Like you said, it's lazy devs not updating a placeholder value. —1eyedking (talk) 18:19, 13 March 2020 (UTC)