Difference between revisions of "Talk:Alien Submarines"

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:: The UFOpaedia entry for Escort matches the picture seen in the interception window when intercepting an "Escort", which matches the smaller design (adjacent portholes, which is listed on here under Survey Ship). The UFOpaedia entry for Survey Ship matches the picture seen in the interception window when intercepting a "Survey Ship", which matches the larger design (separated portholes, which is listed on here under Escort). It's a huge stretch to call it a bug when absolutely everything agrees. The fact of the matter is, a "Survey Ship" within the (unmodified) game for all intents and purposes is the design with the separated portholes and the interior rooms. The entries in this wiki should reflect that. Xcomutil is a separate issue, and while that should be noted on the pages, and the oddity of the situation (Survey Ship bigger than Escort) should also be noted, it hardly makes sense to confuse people coming to the wiki for the first time based on us thinking that a particular feature of the game is unintended. [[User:Magic9mushroom|Magic9mushroom]] 04:13, 21 August 2009 (EDT)
 
:: The UFOpaedia entry for Escort matches the picture seen in the interception window when intercepting an "Escort", which matches the smaller design (adjacent portholes, which is listed on here under Survey Ship). The UFOpaedia entry for Survey Ship matches the picture seen in the interception window when intercepting a "Survey Ship", which matches the larger design (separated portholes, which is listed on here under Escort). It's a huge stretch to call it a bug when absolutely everything agrees. The fact of the matter is, a "Survey Ship" within the (unmodified) game for all intents and purposes is the design with the separated portholes and the interior rooms. The entries in this wiki should reflect that. Xcomutil is a separate issue, and while that should be noted on the pages, and the oddity of the situation (Survey Ship bigger than Escort) should also be noted, it hardly makes sense to confuse people coming to the wiki for the first time based on us thinking that a particular feature of the game is unintended. [[User:Magic9mushroom|Magic9mushroom]] 04:13, 21 August 2009 (EDT)
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:The interception screen pics might also be swapped. Inteck (from StrategyCore) caught one issue where the Fleet Supply Cruiser and the Battleship pics were swapped in the interception screen. But it should be noted that both interception screens have 2 portals while the real Escort ship map design doesn't even have a single one. Then again, the real Survey Ship's pic is indeed smaller than the real Escort.
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:All information points to the fact that the two ship designs were accidentally swapped when they were added to the game. The real survey ship only has 3 spawn points whereas the Escort has 6, not to mention that the real survey ship doesn't have any internal doors while the Escort has 2. Is this intended? I highly doubt it. The designers/programmers had to whack this game out in a short amount of time and a lot of mistakes were made. They were trying to base the USOs off the UFOs from the first game but messed it up. --[[User:Zombie|Zombie]] 09:04, 21 August 2009 (EDT)
  
 
I also have a fix for this up in StrategyCore's [http://www.strategycore.co.uk/files/index.php?dlid=620 files section]. It includes a route fix as well. --[[User:Zombie|Zombie]] 20:16, 20 August 2009 (EDT)
 
I also have a fix for this up in StrategyCore's [http://www.strategycore.co.uk/files/index.php?dlid=620 files section]. It includes a route fix as well. --[[User:Zombie|Zombie]] 20:16, 20 August 2009 (EDT)

Revision as of 13:04, 21 August 2009

Survey Ship and Escort

From what I can tell, everything in the game, the UFOpaedia entries, the Transmission Resolver data, everything indicates that the one with the two IBAs and the two interior rooms IS the Survey Ship. That USO is more easily shot down/destroyed, comes with only one alien, and the UFOpaedia entry for the Survey Ship matches its design (the two windows being separated over a wider flat portion). The Escort is the one with only one IBA and no internal rooms. These aren't so easily destroyed, come with 4+ aliens and have the windows close together and sloping sides, like in the Escort UFOpaedia entry.

I intend to fix this in the wiki entries unless someone objects. Magic9mushroom 06:19, 20 August 2009 (EDT)

I object! :) This is believed to be a bug, the Escort and Survey Ship have been swapped around in the game. XcomUtil fixes this. The UFOPaedia entries are correct. Maybe make a note of the bug on both wiki pages? Spike 11:21, 20 August 2009 (EDT)
The UFOpaedia entry for Escort matches the picture seen in the interception window when intercepting an "Escort", which matches the smaller design (adjacent portholes, which is listed on here under Survey Ship). The UFOpaedia entry for Survey Ship matches the picture seen in the interception window when intercepting a "Survey Ship", which matches the larger design (separated portholes, which is listed on here under Escort). It's a huge stretch to call it a bug when absolutely everything agrees. The fact of the matter is, a "Survey Ship" within the (unmodified) game for all intents and purposes is the design with the separated portholes and the interior rooms. The entries in this wiki should reflect that. Xcomutil is a separate issue, and while that should be noted on the pages, and the oddity of the situation (Survey Ship bigger than Escort) should also be noted, it hardly makes sense to confuse people coming to the wiki for the first time based on us thinking that a particular feature of the game is unintended. Magic9mushroom 04:13, 21 August 2009 (EDT)
The interception screen pics might also be swapped. Inteck (from StrategyCore) caught one issue where the Fleet Supply Cruiser and the Battleship pics were swapped in the interception screen. But it should be noted that both interception screens have 2 portals while the real Escort ship map design doesn't even have a single one. Then again, the real Survey Ship's pic is indeed smaller than the real Escort.
All information points to the fact that the two ship designs were accidentally swapped when they were added to the game. The real survey ship only has 3 spawn points whereas the Escort has 6, not to mention that the real survey ship doesn't have any internal doors while the Escort has 2. Is this intended? I highly doubt it. The designers/programmers had to whack this game out in a short amount of time and a lot of mistakes were made. They were trying to base the USOs off the UFOs from the first game but messed it up. --Zombie 09:04, 21 August 2009 (EDT)

I also have a fix for this up in StrategyCore's files section. It includes a route fix as well. --Zombie 20:16, 20 August 2009 (EDT)