Talk:Anthropod (Apocalypse)

From UFOpaedia
Revision as of 16:35, 20 August 2008 by (name here) (talk | contribs)
Jump to navigation Jump to search

After a few probings, the stats of anthropods suggest them being physically a little weaker than humans, and a further test confirms this; throwing a Devastator Cannon is very tough for anthropods.

This makes them pretty pathetic in my opinion, as humans are pretty weak ( in real life ) naturally. Anthropods also have atrocious accuracy.

I wonder if they are simply an economical "consumer soldier" for the alien masterminds...

--Karp 23:14, 19 August 2008 (PDT)

Can't fault them there. Most of the aliens in Apoclaypse are mass produced consumer models - the anthropods moreso. Anthropods get away by luck most of the time, and the fact that they eventually get to carry powerful and very accurate weapons makes up for their shortcomings. - NKF 23:53, 19 August 2008 (PDT)
But with accuracy ratings under 20 you indeed get only lucky shots from some myopic anthropods.
Skeletoids are more at-par with humans but I do feel a little sorry for anthropods for being even more flimsy than humans.
--Karp 23:59, 19 August 2008 (PDT)
Well, they are among the first enemies you meet. Wouldn't want them to be too good. Luck also plays a major factor in your own units' abilities too, so you're pretty much even at the start of the game. As the game progresses, they compensate with better weapons and larger numbers. While you get better weapons and stat increases. By the way, what difficulty level were these anthropods tested on? You might want to see how the beginner level anthropods differ against their superhuman counterparts. - NKF 00:08, 20 August 2008 (PDT)
Ah, of course. Please forgive my brainsucked... uh... brain...
Medium difficulty, whatever the name was. Can only imagine their frailty on beginner...
--Karp 00:29, 20 August 2008 (PDT)
Hmm... just thought of something: the second alien dimension which wasn't implemented would then be the home to the "masterminds" of the entire invasion? Sudden jump from easy to horrifyingly unfair due to "new anthropods" as tough as megaspawns?
Also, alien dimension X-COM base...?
-Karp 00:32, 20 August 2008 (PDT)

i'd imagine that you'd be facing enemies about as tough as androids with terrifiying new weapons. like the un-implemented super disruptor cannon, only slightly more awesome. they'd also have mightier shields which would grant you new armor if you researched them. and also more powerful unarmed combatents.