Difference between revisions of "Talk:Base Layout Strategy"

From UFOpaedia
Jump to navigation Jump to search
(Base Planning q for Ethereal)
 
(reply to MTR)
Line 8: Line 8:
  
 
Some thoughts ---[[User:MikeTheRed|MikeTheRed]] 17:11, 14 June 2006 (PDT)
 
Some thoughts ---[[User:MikeTheRed|MikeTheRed]] 17:11, 14 June 2006 (PDT)
 +
 +
----
 +
 +
Build time is one of the biggest factors in base construction.  When I build a new base, I want a Hyper-Wave Decoder there as quickly as possible.  (If it's before I've unlocked that tech, I guess a Small Radar is a good start -- although I usually manage to get Hyper-Wave before I have funds I want to allocate for a second base.)
 +
 +
Because of this, I'll build a Hangar below the Access Lift and a Hyper-Wave above it.  If I'm patient, I'll put a General Stores (10 days build time) above it first, then the Hyper-Wave, to give the "scout post" a little separation from the Lift.  I suppose a Small radar in place of the General Stores would work well too -- if not better -- although it's more expensive and not useful like the Stores would be.
 +
 +
The one drawback with the "perfect" design is that you have to wait until each module is built before you can attach the next one, since it's all crammed against one wall.  But Hangar+Stores then Hyperwave then Living Quarters gets you a functional base pretty fast.
 +
 +
--[[User:Ethereal Cereal|Ethereal Cereal]] 19:10, 14 June 2006 (PDT)

Revision as of 02:10, 15 June 2006

Ethereal (or anyone) - See my new Floor Plan section. Feel free to standardize wording.

Traditionally I have not fought base battles, preferring to down the Retaliatory battleship first. However, I may give it a go just for the fun of a change.

What do you think of the concept of a Small Radar next to the Access Lift, with either a General Stores "past" it, or a Large Radar? The Small Radar keeps aliens "in the open"; the Stores can then be used as you suggest, and/or wouldn't a Large Radar be better than a Hyperwave, because more soldiers can fit in the ground-level room of it (plus come in its "back door" with impunity)?

Of course, the Hyperwave and the Stores are much more viable for actual base usage.

Some thoughts ---MikeTheRed 17:11, 14 June 2006 (PDT)


Build time is one of the biggest factors in base construction. When I build a new base, I want a Hyper-Wave Decoder there as quickly as possible. (If it's before I've unlocked that tech, I guess a Small Radar is a good start -- although I usually manage to get Hyper-Wave before I have funds I want to allocate for a second base.)

Because of this, I'll build a Hangar below the Access Lift and a Hyper-Wave above it. If I'm patient, I'll put a General Stores (10 days build time) above it first, then the Hyper-Wave, to give the "scout post" a little separation from the Lift. I suppose a Small radar in place of the General Stores would work well too -- if not better -- although it's more expensive and not useful like the Stores would be.

The one drawback with the "perfect" design is that you have to wait until each module is built before you can attach the next one, since it's all crammed against one wall. But Hangar+Stores then Hyperwave then Living Quarters gets you a functional base pretty fast.

--Ethereal Cereal 19:10, 14 June 2006 (PDT)