Difference between revisions of "Talk:Classes (EU2012)"
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== Armored Screenshots == | == Armored Screenshots == | ||
You may have noticed, but on all but I think the Archangel and Psi armors, the Snipers and Heavies have slightly different armor designs: the heavies have this chin-high blast plate on their chest, and the snipers have binoculars, and I think it was the Assault who had this "sheriff star" thing when wearing Titan armor. Instead of the uniform equipment choice in the photos, anyone else think it'd be more interesting to see a range of equipment in the 'line up' screenshots, instead of "all endgame" equip/weapons? I do like that the OP took the time to match the colors, tho. And funny how they're all female. --[[User:Xuncu|Xuncu]] 17:26, 5 May 2013 (EDT) | You may have noticed, but on all but I think the Archangel and Psi armors, the Snipers and Heavies have slightly different armor designs: the heavies have this chin-high blast plate on their chest, and the snipers have binoculars, and I think it was the Assault who had this "sheriff star" thing when wearing Titan armor. Instead of the uniform equipment choice in the photos, anyone else think it'd be more interesting to see a range of equipment in the 'line up' screenshots, instead of "all endgame" equip/weapons? I do like that the OP took the time to match the colors, tho. And funny how they're all female. --[[User:Xuncu|Xuncu]] 17:26, 5 May 2013 (EDT) | ||
+ | :The 'sheriff star' is a shoulder pad to absorb the shotgun recoil. They're present on all armors. I can take new pictures of the classes, I just used those because I had a game with 50+ something Psionic Colonels. And I only play with female soldiers because I dislike the male soldiers - they're too big and out of proportion to my taste. [[User:Hobbes|Hobbes]] 18:59, 5 May 2013 (EDT) |
Revision as of 22:59, 5 May 2013
I've just cleared the Soldiers (EU2012) of most of the material regarding classes/perks. My idea would be to put it on this page and have it focus on each class and how it can progress through rank (listing the abilities). The multiplayer builds for each class could also be included, since they'll give ideas on how to advance your soldiers through the ranks. Each major class has a total of 32 possible builds once they reach Colonel so it's too much work to list them all for now. A full description of all perks could then go to the Abilities page, which could include the basic abilities (Hunker, etc.), class/rank abilities, OTS and equipment. What do you guys think? Hobbes 21:19, 20 September 2012 (EDT)
- Looks like a great start, once the game is released we should add a sections about class-synergy, how you can combine abilities from several classes to create powerful tactics in combat. I am thinking of having each ability on a separate page, that way they can be transcluded into the wiki where they are needed.--Kokkan 02:18, 21 September 2012 (EDT)
- The class synergy page would be great on a Tactics section. It is possible to use section headings as bookmarks: e.g. [[Abilities (EU2012)#Run And Gun|Run And Gun]] so there shouldn't be a need for individual pages for each ability, unless there's a ton of material for each perk (which doesn't seem to be the case). Or even might be better to list them and group them together on specific pages for each class. I'll have a look into the Abilities/Classes pages to see what can go into one or another. Hobbes 05:09, 21 September 2012 (EDT)
- Yes, you are probably right. Lets keep them on one page, if the need the tanscluding later we can do that massive work later. --Kokkan 06:22, 21 September 2012 (EDT)
- I just finished the Abilities page - I used your descriptions plus some rewriting but someone on the forums already told me it would be better to use the ingame descriptions. It's basically a master list of all abilities, on this page people can go into further detail about the class, advantages, disadvantages, perks, etc. Hobbes 13:07, 21 September 2012 (EDT)
- The class synergy page would be great on a Tactics section. It is possible to use section headings as bookmarks: e.g. [[Abilities (EU2012)#Run And Gun|Run And Gun]] so there shouldn't be a need for individual pages for each ability, unless there's a ton of material for each perk (which doesn't seem to be the case). Or even might be better to list them and group them together on specific pages for each class. I'll have a look into the Abilities/Classes pages to see what can go into one or another. Hobbes 05:09, 21 September 2012 (EDT)
Categorizing Abilities
I've started to look into the effect of each ability so that a player is aware of the effects of their choice. As an example, here's the Heavy class perks sorted according to several categories based on their descriptions and the effect they have on game stats - Firepower, Damage, Aim, Overwatch, Suppress, Team, Aim, Defense, Ammo, Equipment and Lethality.
Ability | Rank Required | Primary 1 | Primary 2 | Primary 3 |
---|---|---|---|---|
Fire Rocket | Squaddie | Firepower | ||
Bullet Swarm | Corporal A | Firepower | ||
Holo-Targeting | Corporal B | Team | Aim | |
Shredder Rocket | Sergeant A | Team | Damage | Ammo |
Suppression | Sergeant B | Suppress | Overwatch | |
HEAT Rounds | Lieutenant A | Damage | ||
Rapid Reaction | Lieutenant B | Firepower | Overwatch | |
Grenadier | Captain A | Ammo | ||
Danger Zone | Captain B | Suppress | Damage | |
Survival | Major | Defense | ||
Focused Suppression | Colonel A | Suppress | Overwatch | |
Tracer Beam Rounds | Colonel B | Team | Damage |
This way a player can quickly sort out the abilities (using the sort buttons) and map out a specific path for a specialized build, focusing on one or more characteristics.
A brief explanation of the categories:
- Firepower - Increases amount of shots a unit can fire during a turn
- Damage - Increase in damage inflicted by the unit's weapon
- Lethality - Increase in chance of critical hit
- Team - Ability to act as force multiplier (increase teammate's stats)
- Suppress - Prevent enemy actions using suppressive/disabling fire
- Overwatch - Reach to enemy movement during the alien's turn
- Defense - Increase in cover or armor
What do you guys think? Hobbes 12:18, 24 September 2012 (EDT)
Here's the Sniper table:
Ability | Rank Required | Primary 1 | Primary 2 | Primary 3 |
---|---|---|---|---|
Headshot | Squaddie | Damage | Lethality | |
Snap Shot | Corporal A | Firepower | ||
Squad Sight | Corporal B | Aim | Team | |
Battle Scanner | Sergeant A | Equipment | Team | |
Gunslinger | Sergeant B | Damage | ||
Opportunist | Lieutenant A | Firepower | Overwatch | |
Disabling Round | Lieutenant B | Suppress | ||
Damn Good Ground | Captain A | Aim | Defense | |
Executioner | Captain B | Aim | Lethality | |
Low Profile | Major | Defense | ||
Double Tap | Colonel A | Firepower | Suppress | |
In The Zone | Colonel B | Firepower | Lethality |
In the Zone?
Does the "flank" mean that any squad member can flank the target and the Sniper just makes the kill on that target, or does the Sniper have to be the one flanking its target? Robbx213 19:15, 25 October 2012 (EDT)
- So far as I've seen, the Sniper has to be the one doing the flanking. Arrow Quivershaft 03:08, 29 October 2012 (EDT)
Armored Screenshots
You may have noticed, but on all but I think the Archangel and Psi armors, the Snipers and Heavies have slightly different armor designs: the heavies have this chin-high blast plate on their chest, and the snipers have binoculars, and I think it was the Assault who had this "sheriff star" thing when wearing Titan armor. Instead of the uniform equipment choice in the photos, anyone else think it'd be more interesting to see a range of equipment in the 'line up' screenshots, instead of "all endgame" equip/weapons? I do like that the OP took the time to match the colors, tho. And funny how they're all female. --Xuncu 17:26, 5 May 2013 (EDT)
- The 'sheriff star' is a shoulder pad to absorb the shotgun recoil. They're present on all armors. I can take new pictures of the classes, I just used those because I had a game with 50+ something Psionic Colonels. And I only play with female soldiers because I dislike the male soldiers - they're too big and out of proportion to my taste. Hobbes 18:59, 5 May 2013 (EDT)