Difference between revisions of "Talk:Damage"

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--[[User:Danial|Danial]] 18:08, 23 Oct 2005 (PDT)
 
--[[User:Danial|Danial]] 18:08, 23 Oct 2005 (PDT)
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That's the impression I'm getting from what I've seen... that actually it's the average that's being shown in the game. So I'm with you. Want to ask Zombie? Or I can. --[[User:MikeTheRed|MikeTheRed]] 11:17, 24 Oct 2005 (PDT)
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Revision as of 18:17, 24 October 2005

I remember reading in a thread somewhere, that weapons do up to double damage at all times, not just on X-COM soldiers. This means that the rated in-game values are actually the averages. I think it was in Zombie's "Damage Modifiers" thread. Can anyone confirm or deny this, because the formula at the top of the page, with the 0.5 and 2 in it, is confusing to me?

In my understanding, it was simply like this:

A rifle, rated as 30 damage, will actually do anywhere from 0-60 damage. Then you multiply this by the damage modifiers and then subtract the armour...

--Danial 18:08, 23 Oct 2005 (PDT)


That's the impression I'm getting from what I've seen... that actually it's the average that's being shown in the game. So I'm with you. Want to ask Zombie? Or I can. --MikeTheRed 11:17, 24 Oct 2005 (PDT)