Difference between revisions of "Talk:Damage"
Jump to navigation
Jump to search
m |
m |
||
Line 1: | Line 1: | ||
− | I remember reading in a thread somewhere, that weapons do up to double damage at all times, not just on X-COM soldiers. This means that the rated in-game values are actually the averages. I think it was in Zombie's "Damage Modifiers" thread. Can anyone confirm or deny this, because the formula at the top of the page, with the 0.5 and 2 in it, is confusing to me? | + | I remember reading in a thread somewhere, that weapons do up to double damage at all times, not just on X-COM soldiers. This means that the rated in-game values are actually the averages. I think it was in Zombie's "[http://www.strategycore.co.uk/forums/index.php?s=c04cf11b996e56f4020a526d9964a895&showtopic=746 Damage Modifiers]" thread. Can anyone confirm or deny this, because the formula at the top of the page, with the 0.5 and 2 in it, is confusing to me? |
In my understanding, it was simply like this: | In my understanding, it was simply like this: |
Revision as of 01:13, 24 October 2005
I remember reading in a thread somewhere, that weapons do up to double damage at all times, not just on X-COM soldiers. This means that the rated in-game values are actually the averages. I think it was in Zombie's "Damage Modifiers" thread. Can anyone confirm or deny this, because the formula at the top of the page, with the 0.5 and 2 in it, is confusing to me?
In my understanding, it was simply like this:
A rifle, rated as 30 damage, will actually do anywhere from 0-60 damage. Then you multiply this by the damage modifiers and then subtract the armour...
--Danial 18:08, 23 Oct 2005 (PDT)