Difference between revisions of "Talk:Difficulty Levels (Apocalypse)"
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Yeah, it's definitely not an instant "below X points and terminate", and whatever the cutoff is it's well above -2400 on Superhuman. I did a "do nothing" test, got -1999 in week 3 and -1500-ish in week 4, and got terminated. If it were an instant thing then I should have either gotten terminated in week 3 or not terminated in week 4; it's definitely something that's accumulated. My assumption is either a very low ''total'' score, or some number (between 2 and 4) of weeks below some threshold. [[User:Magic9mushroom|Magic9mushroom]] ([[User talk:Magic9mushroom|talk]]) 15:34, 19 August 2018 (CEST) | Yeah, it's definitely not an instant "below X points and terminate", and whatever the cutoff is it's well above -2400 on Superhuman. I did a "do nothing" test, got -1999 in week 3 and -1500-ish in week 4, and got terminated. If it were an instant thing then I should have either gotten terminated in week 3 or not terminated in week 4; it's definitely something that's accumulated. My assumption is either a very low ''total'' score, or some number (between 2 and 4) of weeks below some threshold. [[User:Magic9mushroom|Magic9mushroom]] ([[User talk:Magic9mushroom|talk]]) 15:34, 19 August 2018 (CEST) | ||
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+ | == Alien stats change with difficulty == | ||
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+ | I have confirmed (via mind-controlling a few aliens) that alien stats do in fact increase on higher difficulties. I'm not sure how it works, though, as I only have a few data points (I only have Novice and Superhuman saves, and mind-controlling anything except Anthropods and Skeletoids is highly non-trivial). I'm going to remove the mention of them not changing (since it's clearly wrong) but I won't be able to add a description of what it actually does to their stats. [[User:Magic9mushroom|Magic9mushroom]] ([[User talk:Magic9mushroom|talk]]) 07:48, 5 February 2020 (UTC) |
Revision as of 07:48, 5 February 2020
On funding vs. score
Termination from very low score does actually happen if you just sit around and don't do anything. I'm guessing it's some sort of "X weeks with at least Y negative score", like in the first two games. Magic9mushroom (talk) 14:00, 19 August 2018 (CEST)
Yeah, it's definitely not an instant "below X points and terminate", and whatever the cutoff is it's well above -2400 on Superhuman. I did a "do nothing" test, got -1999 in week 3 and -1500-ish in week 4, and got terminated. If it were an instant thing then I should have either gotten terminated in week 3 or not terminated in week 4; it's definitely something that's accumulated. My assumption is either a very low total score, or some number (between 2 and 4) of weeks below some threshold. Magic9mushroom (talk) 15:34, 19 August 2018 (CEST)
Alien stats change with difficulty
I have confirmed (via mind-controlling a few aliens) that alien stats do in fact increase on higher difficulties. I'm not sure how it works, though, as I only have a few data points (I only have Novice and Superhuman saves, and mind-controlling anything except Anthropods and Skeletoids is highly non-trivial). I'm going to remove the mention of them not changing (since it's clearly wrong) but I won't be able to add a description of what it actually does to their stats. Magic9mushroom (talk) 07:48, 5 February 2020 (UTC)