Difference between revisions of "Talk:Engineering (EU2012)"

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(no inflection point)
 
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I have a potential formula for manufacturing costs:  
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== Prerequisite and Cost ==
final cost = round down [ base cost x 0.5 x (1+ (engineers required / total engineers) ) ]
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This data is misleading, since the projects don't actually cost/consume Engineers but rather require a minimum of them to be able to be built. It would be better to structure the data in this way:
. It needs to be tested! [[User:Momerathe|Momerathe]] 17:33, 6 October 2012 (EDT)
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Also '''Duration''' is better described with '''Build Time''.
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{| class="wikitable" width="100%"
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|+ Facilities
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|-
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! width="15%" align="center" | Facility
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! width="25%" align="center" | Description
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! width="10%" align="center" | Requirements
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! width="10%" align="center" | Cost
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! width="10%" align="center" | Maintenance
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! width="20%" align="center" | Bonus
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! width="10%" align="center" | Build Time
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|- style="vertical-align:top;"
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|-
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| align="center" | Access Lift || align="center" | Required to access a level. || align="center" | None || align="center" | §50<br/>2 Power || align="center" | §10 month || align="center" | None || align="center" | 5d
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|-
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| align="center" | Satellite Uplink || align="center" | With the signal monitored by a team of engineers, each Satellite Uplink is capable of receiving transmissions from 2 XCOM satellites. || align="center" | 10 Engineers || align="center" | §150<br/>5 Power || align="center" | - || align="center" | +1 Satellite capacity for every two uplinks constructed adjacent to another. || align="center" | Unknown
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|-
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| align="center" | Satellite Nexus || align="center" | With the signal monitored by a team of engineers, each Satellite Nexus is capable of receiving transmissions from 4 XCOM satellites. || align="center" | Alien Nav Computer<br/> 25 Engineers || align="center" | §300<br/>8 Power<br/>25x Alloys<br/>2x UFO Flight Computer || align="center" | §26 month || align="center" | +1 Satellite capacity for every adjacent uplink. || align="center" | 21d
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|}
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:Engineers have been moved from "cost" to "prerequisite"; "duration" header replaced with "build time" [[User:Jarcionek|Jarcionek]] 15:39, 20 October 2012 (EDT)
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The engineers requirements listed for uplink/workshop/nexus are wrong - it depends on how many you already have built. [[User:Momerathe|Momerathe]] 05:27, 12 October 2012 (EDT)
 
The engineers requirements listed for uplink/workshop/nexus are wrong - it depends on how many you already have built. [[User:Momerathe|Momerathe]] 05:27, 12 October 2012 (EDT)
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:Corrected [[User:Jarcionek|Jarcionek]] 15:39, 20 October 2012 (EDT)
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''ToDo: is there a simple rule-of-thumb that determines Foundry projects vs. Research projects? eg a sentence like "all equipment requiring elerium is researched at the Foundry'' [[User:Off the Rails|Off the Rails]] 04:06, 15 October 2012 (EDT)
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Some base facilities requirements are wrong -- Foundry requires research, and laboratories and workshops require that you acquire at least one scientist/engineer beyond the initial ones, [[User:Trenchie|Trenchie]] 04:50, 15 October 2012 (EDT)
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:I have updated all the buildings (including finding the formulas for required number of engineers etc.): http://ufopaedia.org/index.php?title=Base_Facilities_%28EU2012%29 [[User:Jarcionek|Jarcionek]] 09:44, 19 October 2012 (EDT)
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::I have corrected required number of engineers on this page. Research required to build Foundry seems to be fine. Is there anything else incorrect? [[User:Jarcionek|Jarcionek]] 15:39, 20 October 2012 (EDT)
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== Inflection point ==
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Function for final cost (as function of number of total engineers) doesn't have any inflection points. It's, roughly, 1+1/x function and it is convex function. --[[User:Miteusz|Miteusz]] ([[User talk:Miteusz|talk]]) 08:20, 12 August 2016 (EDT)

Latest revision as of 12:20, 12 August 2016

Prerequisite and Cost

This data is misleading, since the projects don't actually cost/consume Engineers but rather require a minimum of them to be able to be built. It would be better to structure the data in this way: Also Duration' is better described with Build Time.

Facilities
Facility Description Requirements Cost Maintenance Bonus Build Time
Access Lift Required to access a level. None §50
2 Power
§10 month None 5d
Satellite Uplink With the signal monitored by a team of engineers, each Satellite Uplink is capable of receiving transmissions from 2 XCOM satellites. 10 Engineers §150
5 Power
- +1 Satellite capacity for every two uplinks constructed adjacent to another. Unknown
Satellite Nexus With the signal monitored by a team of engineers, each Satellite Nexus is capable of receiving transmissions from 4 XCOM satellites. Alien Nav Computer
25 Engineers
§300
8 Power
25x Alloys
2x UFO Flight Computer
§26 month +1 Satellite capacity for every adjacent uplink. 21d
Engineers have been moved from "cost" to "prerequisite"; "duration" header replaced with "build time" Jarcionek 15:39, 20 October 2012 (EDT)


The engineers requirements listed for uplink/workshop/nexus are wrong - it depends on how many you already have built. Momerathe 05:27, 12 October 2012 (EDT)

Corrected Jarcionek 15:39, 20 October 2012 (EDT)


ToDo: is there a simple rule-of-thumb that determines Foundry projects vs. Research projects? eg a sentence like "all equipment requiring elerium is researched at the Foundry Off the Rails 04:06, 15 October 2012 (EDT)


Some base facilities requirements are wrong -- Foundry requires research, and laboratories and workshops require that you acquire at least one scientist/engineer beyond the initial ones, Trenchie 04:50, 15 October 2012 (EDT)

I have updated all the buildings (including finding the formulas for required number of engineers etc.): http://ufopaedia.org/index.php?title=Base_Facilities_%28EU2012%29 Jarcionek 09:44, 19 October 2012 (EDT)
I have corrected required number of engineers on this page. Research required to build Foundry seems to be fine. Is there anything else incorrect? Jarcionek 15:39, 20 October 2012 (EDT)

Inflection point

Function for final cost (as function of number of total engineers) doesn't have any inflection points. It's, roughly, 1+1/x function and it is convex function. --Miteusz (talk) 08:20, 12 August 2016 (EDT)