Talk:Equipment (EU2012)

From UFOpaedia
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

Can you post a link to where you saw the Mind Shield listed (video/image)? Hobbes 21:22, 20 September 2012 (EDT)

Sorry, but only in multiplayer. I saw it one of PAX videos, i think part one. Also there was EM Cannon in GramTV video. And costs for firestorm (157$, 15 elerium, 31 Alloys, 2 computers and 1 power source.). Also, these can be reduced numbers because he had 77 on satellites, when we know they cost a 100 at the start. I don't think there were any other videos which showed these numbers or that advanced tech - Beltorn 01:37, 22 September 2012 (EDT)


Template

Any given item has several entries in various screens. Trying to create a format that will cover all relevant data with corresponding link backs. This is a work in progress so any advice is appreciated. Granted this is rather rough and ugly, but I'm learning wikicode as I go and basing a lot of it off trial and error from what others have done. Link codes are purposefully broken to not add this page in accidentally. ~ Drakalu 16:35, 25 September 2012 (EDT)

I don't think we should have one template for all item types. But rather one for weapons one of armour and so on...... playing the demo we only have 6 pieces of data of a weapon. Effective Range (Short), Base Damage (3), Critical Chance(10%), Critical Damage(4), the Tactical Info (-The assault rifle and its variants are the only primary weapons XCOM rookies can use) and an Image.
I suggest we have a similar layout on the template tables as in-game.--Kokkan 03:15, 26 September 2012 (EDT)
A quick example of how it can look.
NAME
IMAGE TACTICAL INFO
  • Effective Range
  • Base damage
  • Critical Chance
  • Critical Damage
Alrighty, I agree that we need to have one for weapons, armor and other equipment. I'd like to see the above template at the top of a weapon page, and as close to the ingame experience as possible - but there's a ton more information (other stats, special weapon abilities) that will need to be also later in the future, so the template might as well start providing for that possibility. Hobbes 06:02, 26 September 2012 (EDT)


Basic Equipment Template:


Description

  • Flavor text from Enginering-Build/Buy Items menu

Stats

Item Name
Property Info
Requires: [Research (EU2012)|Research Project Name]
Cost: §xx
Grey Market Value: §xx
Damage text here
Shot Type text here
Terrain Damage
Range
Reaction Range
Reaction Angle
Radius (Explosives)
Critical Chance
Offensive Bonus
Abilities
Suppression
Size
Health Points Bonus
Will Bonus
text here
text here
text here

Notes

Any relevant information such as where the item is equipped, how it can be used, or information about damage/abilities. Listing of foundry upgrades have been here as well.

See Also

Place here internal links to wiki pages that might be relevant to the topic of the page




This is a very basic template that can be adapted later. To use it, just copy/paste the following code to an empty page:

<nowiki>==Description==

  • Flavor text from Enginering-Build/Buy Items menu

Stats

Item Name
Property Info
Requires: [Research (EU2012)|Research Project Name]
Cost: §xx
Grey Market Value: §xx
Damage text here
Shot Type text here
Terrain Damage
Range
Reaction Range
Reaction Angle
Radius (Explosives)
Critical Chance
Offensive Bonus
Abilities
Suppression
Size
Health Points Bonus
Will Bonus
text here
text here
text here

Notes

Any relevant information such as where the item is equipped, how it can be used, or information about damage/abilities. Listing of foundry upgrades have been here as well.

See Also

Place here internal links to wiki pages that might be relevant to the topic of the page


The info about the Equipment Stats (EU2012) for those fields is here.

Hobbes 17:42, 25 September 2012 (EDT)