Difference between revisions of "Talk:Facilities (Long War)"

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(→‎Nexuses!: new section)
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[[User:KingGale|KingGale]] ([[User talk:KingGale|talk]]) 23:25, 24 November 2014 (EST)
 
[[User:KingGale|KingGale]] ([[User talk:KingGale|talk]]) 23:25, 24 November 2014 (EST)
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== Ideal Base  ==
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I'm taking a break from XCOM for a while, but since 15b just came out, I want one of you guys to go for an [[File:2015-01-21_00001.jpg|ideal base build]]: build the satellite block horizontally, eventually 4 Elerium Generators  in a square below that, the foundry/cyberlab/workshop block in two columns, and the rest put anywhere. Don't forget which facilities can't be moved! --[[User:Xuncu|Xuncu]] ([[User talk:Xuncu|talk]]) 15:06, 2 March 2015 (EST)

Revision as of 20:06, 2 March 2015


Hello everyone, I am starting work on a Navbar for facilities today, should finish it soon. Will link all articles there and add it throughout them to facilitate navigation. --8wayz (talk) 10:03, 11 November 2014 (EST)

Nexuses!

Correct pluralization of the word "nexus" is either "nexus" (unchanged) or, in modern English, "nexuses", much like virus-viruses. Sorry for being a grammar praetorian!

KingGale (talk) 23:25, 24 November 2014 (EST)

Ideal Base

I'm taking a break from XCOM for a while, but since 15b just came out, I want one of you guys to go for an ideal base build: build the satellite block horizontally, eventually 4 Elerium Generators in a square below that, the foundry/cyberlab/workshop block in two columns, and the rest put anywhere. Don't forget which facilities can't be moved! --Xuncu (talk) 15:06, 2 March 2015 (EST)