Talk:Gauss Rifle

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Revision as of 08:01, 15 January 2020 by Magic9mushroom (talk | contribs) (Created page with "==High ammo== I feel like calling the Gauss Rifle's ammunition "high-capacity" is a bit misleading. Yeah, sure, there are 15 rounds, but you'll go through those 15 rounds fast...")
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High ammo

I feel like calling the Gauss Rifle's ammunition "high-capacity" is a bit misleading. Yeah, sure, there are 15 rounds, but you'll go through those 15 rounds faster than a Gas Cannon goes through its 8 (two and a half turns compared to 4) and frequently for similar benefit. It's not nearly as bad as the Jet Harpoon, of course, but when I think about "weapons I don't often need to reload" I'm not looking at Gauss Rifles; you often need to reload them twice in longer missions. I'm looking at Sonics - any Sonics, even the Cannon - because it takes them at least 6 rounds of continuous fire to run out and even against Lobbies that's 3 or so kills (against anybody else, of course, it's twice that). The Gauss Rifle would be lucky to drop two Tasoths before needing to reload. Magic9mushroom (talk) 09:01, 15 January 2020 (CET)