Talk:Hiring/firing

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I just ran into that problem, Spike - thanks for the tip on the Stingray! ---MikeTheRed 22:09, 3 June 2006 (PDT)


And on a completely unrelated but otherwise interesting note, transfer of a troop transport.

Transferring a troop transpot will transfar all the equipment in it as well as all the soldiers assigned to it to the next base at the simple cost of the troop tranport's transfer cost (not much of a point with soldiers, as they cost $0 to transfer, but good for the weapons).

You must have enough beds available at the destination in order to transfer the troop transport and all its crew.

It's nothing terribly special and is only a real benefit from a logistic point of view. You get to cart your favourite teams all around the world and not have to transfer them one at a time - clogging up the transfer table. Not that most of us will use up the transfer table...

Still a minor tidbit worth knowing.

- NKF


Everything in the transport thus only needs one line item out of the 100-item transfer queue? That's good to know if you're doing high volume recruit screening! Heck it can even be a way to get "around" it... a "Tip" to transfer equipment in a transport. Thanks for pointing that out!

---MikeTheRed 04:10, 5 June 2006 (PDT)


When you recruit staff, if the month ends before the personnel arrive do you pay their salary? Or only personnel already in your base ready to use?

Mugwump (talk) 18:52, 27 May 2021 (UTC)
Nope. You can use this to avoid paying salaries all together. On the last day of the month transfer all your scientists/engineers from one base to the other, and since they're on transfer you don't have to pay their salaries. Hobbes (talk) 03:12, 1 June 2021 (UTC)
Thanks. That prompted me to look at the OpenXCom differences page and see that the bug is fixed there! Think that should be mentioned on the hiring/firing page? Mugwump (talk) 21:07, 1 June 2021 (UTC)
All of the bugs listed on the Known Bugs page have been fixed on OpenXCom. I don't really see a point in adding that reference to all the pages that refer to those bugs, plus it's a fan project, not the original game. Hobbes (talk) 04:10, 16 June 2021 (UTC)