Talk:Laser Rifle

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"Note:The difference for auto shot occurs according to how many TUs the soldier has, and is probably due to the INTeger function. For instance a soldier with 59 TU will use 20 TU for an auto shot, but a soldier with 60 TU will also use 20 TU and will thus be able to shoot 3 times. 64 TU will give 3 shots at 21 TU and 1 TU leftover."

Just rolling back this update because this is something true for any weapon where the percentage and TU values result in a fraction that gets clipped off thanks to the use of integers - it's not just exclusive to the laser rifle. The heavy plasma is another notable example where TU values can add an extra round at some TU levels. Due to the limited and specific requirements needed to get these extra shots, they are rare (and rather desirable) anomalies rather than the norm. -NKF 02:01, 15 April 2009 (EDT)


It's not an anomaly... the 2 autoshots is the anomaly. You USUALLY get 3 shots.

TU	34%	INT	3 auto	TU - 3auto
50	17	17	51	-1.00
51	17.34	17	51	0.00
52	17.68	17	51	1.00
53	18.02	18	54	-1.00
54	18.36	18	54	0.00
55	18.7	18	54	1.00
56	19.04	19	57	-1.00
57	19.38	19	57	0.00
58	19.72	19	57	1.00
59	20.06	20	60	-1.00
60	20.4	20	60	0.00
61	20.74	20	60	1.00
62	21.08	21	63	-1.00
63	21.42	21	63	0.00
64	21.76	21	63	1.00
65	22.1	22	66	-1.00
66	22.44	22	66	0.00
67	22.78	22	66	1.00
68	23.12	23	69	-1.00
69	23.46	23	69	0.00
70	23.8	23	69	1.00
71	24.14	24	72	-1.00
72	24.48	24	72	0.00
73	24.82	24	72	1.00
74	25.16	25	75	-1.00
75	25.5	25	75	0.00
76	25.84	25	75	1.00
77	26.18	26	78	-1.00
78	26.52	26	78	0.00
79	26.86	26	78	1.00
80	27.2	27	81	-1.00
81	27.54	27	81	0.00 

Haven't tested the Heavy Plasma or whatever yet, but zombie's article is wrong *most of the time* !!!

Jasonred 05:58, 15 April 2009 (EDT)

OOOH. Just noticed the table has an interesting thing that I missed... 80 TU is the most common figure for a really long running game of Xcom, and at 80 TU, you can only get 2 burtsts... Jasonred 06:25, 15 April 2009 (EDT)


Took me a while to work out what you meant by "zombie's article" - I was looking around for something he'd specifically written! He didn't post the older figures on the page, see - he just happened to be the last person who'd edited the page before you.

Still, the current page incarnation is a little hard to read. I've taken a stab at re-phrasing it.

- Bomb Bloke 06:59, 15 April 2009 (EDT)

There's a potential problem as TUs get higher then 81 (which is possible with older versions of the game). For eg:

253	86.02	86	258	-5.00
254	86.36	86	258	-4.00
255	86.7	86	258	-3.00 

- Bomb Bloke 07:14, 15 April 2009 (EDT)


Just want to point out that these weapon usage tables are based off a percentage system not on actual TUs. The laser rifle's three auto shot mode breaks the percentage system as it uses 102% (or the HP's auto: 105%) thanks to the fraction concatenation bonuses. This is really a matter that is better fielded in TU expenditure. -NKF 10:54, 15 April 2009 (EDT)