Difference between revisions of "Talk:Main Page"

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::Thanks Hobbes! I'll get to it soon. --[[User:H-Hour|H-Hour]] 11:08, 28 August 2013 (EDT)
 
::Thanks Hobbes! I'll get to it soon. --[[User:H-Hour|H-Hour]] 11:08, 28 August 2013 (EDT)
 
:I've put up the initial table. Please let me know if there is anything that should be changed regarding the format or structure to ensure it complies with ufopaedia standards. --[[User:H-Hour|H-Hour]] 10:41, 29 August 2013 (EDT)
 
:I've put up the initial table. Please let me know if there is anything that should be changed regarding the format or structure to ensure it complies with ufopaedia standards. --[[User:H-Hour|H-Hour]] 10:41, 29 August 2013 (EDT)
 +
::We don't really have any standard for those tables, just use what you feel is more comfortable/logic :) [[User:Hobbes|Hobbes]] 11:25, 29 August 2013 (EDT)

Revision as of 15:25, 29 August 2013

Welcome To All Rookies

This is the place to talk/ask about general issues concerning the wiki and hopefully someone will answer/reply to them.

Specific game questions should be asked on the game's individual talk pages.

For new users, in order to reduce spam you'll need to register to be able to edit pages.

To start a new topic simply press the edit button above. Then place your ==Topic Name== like it is written here.

  • To add a line you can either type ---- or use the buttons that appear on the edit screen.
  • If replying to an existing topic use colons : before your answer
  • Don't forget to sign your posts in the talk pages by typing ~~~~ at the end.
  • Finally when creating/editing wiki articles have a look at the guidelines page.

That's it. Happy editing!


Old articles have been moved to Talk:Main Page/Archive for later perusal.


XCOM: UFO Defense

Update: Well, game's about to be released and the Enemy Unknown (EU2012) page and table have been worked on, and now there will surely be more people stopping by and wanting to know more. So the question I'm asking everyone is to have a look at the current status of the new game page and think about when the new table should be moved to the UFOPaedia's Main page? Hobbes 20:23, 7 October 2012 (EDT)

New Main Page layout.

I'm working on a new Main Page layout. Found here: [1]. So I was wondering if it would be possible to apply something like this ([2])? Preferable (http://www.mediawiki.org/wiki/Extension:NoTitle) --Kokkan 16:34, 18 September 2012 (EDT)

Looks good to me, just one thing: why is the OpenXcom logo displayed? Hobbes 09:11, 4 October 2012 (EDT)
That was just a aesthetic choice. =) --Kokkan 12:36, 4 October 2012 (EDT)
I see :) Well the thing is that it's that placing that logo there is going to bring a lot of attention to that project. My question was if that was intentional or not. Hobbes 12:43, 4 October 2012 (EDT)
Kokkan, would it be possible to squeeze the 'featured article' on the corner below the 'UFOpaedia News' (probably enlarge the corner)? I like how the new design has a compact look to it and to me it would look better if the 'featured article' was integrated with the news sections. Or probably even switch its position and put it on top rather than the 'UFOpaedia news' Hobbes 12:57, 4 October 2012 (EDT)
Right now it depends on the width of the browser and the content in the Featured Article. I might be able to set some auto-width on the XCOM New window. --Kokkan 09:11, 5 October 2012 (EDT)
I was wondering if it wouldn't be better to bring up the Enemy Unknown 2012 table as the first table, at least for some time after the game is released. With my current maximum resolution both tables still appear one over the other, and I think the UFO Defense table might need a little reorganization and after it is done both games go back to being side by side. Or any other ideas. Hobbes 20:15, 8 October 2012 (EDT)
What?! This layout should work with all resolutions down to 1280x720 without stacking items. So it should be fine on everything except the smallest ( <11" ) notepads and pads. --Kokkan 04:49, 9 October 2012 (EDT)
My resolution on my monitor is 1280x1024 and both tables are stacked. Hobbes 05:00, 9 October 2012 (EDT)

Same issue here with the overlapping tables, and my screen's 1024 pixels wide. Doesn't look any better on the tablet. Quick solution: Break the table out and have it on top ala the original's old main table, and have the original follow immediately after.

A while back I had wanted to redesign the front page but had to shelve it (and then quickly forgot about it). That was to make the main page just contain the news and a list of box art for the various games that point the users to separate main pages for the different titles, allowing the main tables for each title to be a bit more elaborate. Perhaps this might be a good time to resurrect that concept? NKF 07:15, 9 October 2012 (EDT)

I'll place the EU 2012 table on top of the original game table (*sniff* *sniff*) for now until a permanent solution is found or the issue is fixed. I'm good with that solution or any other.
Quick fix: I've moved it to the Featured section. Hobbes 08:03, 9 October 2012 (EDT)

Hi folks, I think the partition to having the XCOM 2012 on its own main page is a really good one... now, folks can go to town on it, without having to keep touching the original fansite per se. But it is still kept close by having a highlighted announcement - Thanks for that, Kokkan! Some other comments:
It's UFOpaedia
  • Do we need two "action" pictures at a time? Maybe we could have one, and use it to help balance the X-COM and the UFOpaedia news so that both "sides" of the news end at about the same place. For that matter, either side of the news could otherwise be tightened up, or expanded. But I wish they both ended at the same place so the main page looks more professional.
  • This is the time to make the standard for the new XCOM 2012 pages. Can I please ask that, for the URLs themselves, we not put parentheses around EU2012? I see it leading to a lot of hassle because ultimately there will be citations in citations in citations and other future complexities, including for other sites trying to cite us... parens just make everything more difficult and clunky. If you agree but say "but it'd be a hassle to fix it now", I say that's the wrong answer because it's about to explode (I'm sure!!!), so it's really now or never. Just append EU2012, without parens... everybody can figure out what it means. :)
  • I'm not sure just how/when it happened, but there's a lot of "Ufopaedia" on the main page. We use the original game as the convention setter, right? It's a minor thing, but still, we should have a convention, one way or the other. Does someone think it should be Ufopaedia?
  • To me, the brief OpenXcom logo nip slip (laugh) raises the issue that I wish we highlighted these efforts better... maybe they could use a little shout-out at the bottom of X-COM News section (just a very brief mention or link - little or no write-up), instead of the tiny section they now have, way at the bottom of the main UFOpaedia page.
Again, the above points are minor... the big thing is the new place from EU2012 (great idea!). Thanks!! -MikeTheRed 14:24, 4 October 2012 (EDT)
We can set the hight at fixed values, but I really don't see a point to it. Since the size of the content will change. I prefer the parentheses in the naming, it clarifies what game the page relates to, and I don't see an extensive problem in linking to pages. Like ( Enemy Unknown). On the UFOpaedia & OpenXcom logo, I fully agree. --Kokkan 09:11, 5 October 2012 (EDT)
One easy trick to link pages with the (EU2012) suffix is to open the top page on the category, which usually contains a list of all items related with that subject, press edit and then copy/paste the links. Hobbes 09:19, 5 October 2012 (EDT)

One possibility I thought of would be to replace the old logo/badge on the upper left corner of the wiki with the newer XCOM badge. Here's some options:
XCOM badge used ingame on the soldiers armor - I can't get a better pic than this one XCOM icon used on packing and ingame for menus, etc. And there's also the game logo

Anymore ideas? Which would be best? Hobbes 13:44, 4 October 2012 (EDT)

The game logo is much cooler, while the insignias seem much more real-to-life. That said, I vote for cooler. The essence of the old X-COM was how scary cool it was. -MikeTheRed 14:33, 4 October 2012 (EDT)
I say keep the old X-logo, show the roots and lets not take over the entire wiki with EU2012. Use the new logos at appropriate EU2012 pages. --Kokkan 08:55, 5 October 2012 (EDT)
Not selling ourselves completely eh? ;) Well I just have to say I love the yellow and black insignia - that's probably the first XCOM logo/icon I really enjoy :) Hobbes 09:15, 5 October 2012 (EDT)
Showing roots is good, too. The gold one does not seem as high-rez as the other... can we get it any better? -MikeTheRed 09:55, 5 October 2012 (EDT)

Disambiguation of 1994 vs 2012 Entries

See for example the Sectoid entry, where a link to Sectoid (EU2012) has just been added as the first line of the entry. Are we going to do that for every entry that has the same name in 1994 as in 2012? That's a lot of minor edits someone will need to make! And putting these cross references under See Also would be less intrusive. But maybe a lot of enquiries from new site users are going to be related to EU 2012, and they will be confused if the cross reference is not clear and up-front. Let's agree a standard approach for this. As an alternative we could use disambiguation pages that show links to both the 1994 and the 2012 versions. Instead or as well, we could start moving 1994 pages by appending (EU1994) to the name. That's also quite a lot of work, but may be clearer in the long term. Even more work comes in if we were to use for example Sectoid as the disambiguation page, because that would mean rewriting all links to Sectoid in all the 1994 entries of the Ufopaedia. Thoughts everyone? Spike 03:56, 19 October 2012 (EDT)

On a related point - do we really need to append (EU2012) to every entry? I would think it's only necessary when the same term is used in both games. So it makes sense for Sectoid, but not so much sense for Gollop Chamber. I would suggest that for a term that is definitely unique to EU 2012, the (EU2012) suffix is not required. But there should always be an EU 2012 Category tag on the entry. Spike 06:28, 19 October 2012 (EDT)

If we don't tag everything now, do we risk the same issue we're running into with UFO Defense? Also, the new Sectoid page has a space between EU and 2012. No other new page has that. My OCD is making me want to stab people. Is there a way to edit it to not have a space? As far as which way to go, I prefer disambiguation pages much like wikipedia does, but that typically requires tagging both. I would be happy to do the leg work and chase down all the 1994 ones but I don't like how EU1994 looks (especially since it says 1994 in the Games column to the left [sorry - fixed that - Spike] ) and I don't know how to update page names. --PixelOrange 06:34, 19 October 2012 (EDT)
Yes, we do need to keep the games a part to not run into conflicting pages/links. Hence we suffix ALL pages on the NEW game (EU2012); this is the simplest and most clear way to do it. It does make it a bit of a hassle to link stuff yes. Even if some parts are unique, keep with the naming convention to keep it all as clear as possible. No, There is NO WAY we can do the same for the original game, there is just to much pages and links (and if we start and don't complete or something goes wrong, the wiki is in a fucked up state). So all pages on Enemy Unknown without the suffix refers to the original game. --Kokkan 07:12, 19 October 2012 (EDT)
So, if we're not going to retroactively update the old Enemy Unknown, redirects at the top of every page is my favorite choice (just as they do over at wikipedia). It gives you a quick link right at the top of the page, it's non-intrusive, and it's easy to implement across the board. --PixelOrange 07:38, 19 October 2012 (EDT)
OK but that's only going to be workable for the EU2012 pages, right? Any modification to all of the EU1994 pages is a big task, whether it's a disambiguation link at the top of the page, or a systematic rename to suffix "EU1994" on to the end of the page name - the workload is similar. I guess we could take a policy that says - anytime you create an EU2012 page, check to see if an EU1994 page of the same name exists. If so, add disambiguation links to the top of both pages. Or, for that matter, Move the EU1994 page by adding the suffix to its name. By the way, Move is how you rename a page, and the old name is preserved as a redirect to the new name. Spike 08:12, 19 October 2012 (EDT)
I agree that disambiguation notices/links on top of pages probably is the best way to handle this (as in the Sectoid page). Moving and creating disambiguation pages is to much workload, and to have some (EU1994) pages and some without would be even more confusing. So I say no (EU1994) suffixes at all. --Kokkan 09:17, 19 October 2012 (EDT)
I don't think it's that cut and dried myself. Moving (renaming) the old pages is less workload than creating the disambiguation links. Also, adding the disambiguation links will disrupt the style / formatting of the existing EU 1994 pages which were not designed to have these links at the top, and which have had a lot of effort put into their layout over the years. Creating a disambiguation page with the "base" name, eg "Sectoid", the same name as the existing 1994 page, is a huge workload, because then all the links will break. Creating a new page called "Sectoid (disambiguation" and redirecting to it is not much better. A simple Move/rename will not break any links, meaning low workload - same as inserting a disambiguation link/notice. Keep in mind that the scope of the problem is only the pages for terms that exist in both games. "Sectoid (EU1994)" vs "Sectoid (EU2012)" is part of the required disambiguation workload. Heavy Cannon (unique to EU1994) vs Alloy Cannon (unique to EU2012) does not need to be part of the workload. It's a safe strategy to keep naming all new 2012 pages with the EU2012 suffix, but whatever method is selected does not need to be applied to all pages in both games. For example, we do not label all TFTD pages with (TFTD). We don't say "Tentaculat (TFTD)" and "Chrysallid (EU)". We do say "Zombie (TFTD)" and "Zombie (EU)" (even though the differences are only cosmetic). Spike 09:51, 19 October 2012 (EDT)
We already had this discussion a while ago because of Apocalypse and the common elements of the series that extend to it and TFTD. I don't recall the discussion but you guys mentioned the main topics but the idea was to start using the suffixes, specially when creating new pages, and not to worry about the existing pages because of the workload involved. It's basically to avoid the mess of the original game's pages regarding naming and to help categorize identify pages.
This method makes linking a bit harder but it's a matter of using a few tricks (which I already use when linking on the original game), like open and edit the section page (Soldiers, Weapons, Alien Life Forms, etc.) and just copy/paste the links you need. That's also why the section pages usually consist of lists of items.
Finally me and Spike can delete, move and rename pages, as an administrators so just let us know what you need :) Hobbes 11:09, 19 October 2012 (EDT)
I've been thinking about the effects these new XCOM games (EU 2012 and the upcoming FPS) may have on the future of the series. If XCOM sees more games even further in the future that involve the aliens from the original, I don't think links at the top of the page is going to do the trick. We should make disimbaguation pages now to pave the way for recurring aliens and items that may make an appearance in any potential future installments. Just a thought!--SuicidalSectoid 21:26, 19 October 2012 (EDT)

Another option that I've been thinking over is asking Pete if he could set up a separate Wiki for the modern title(s) and keep this one for the classic titles. It would keep things tidy, and there's actually little crossover or common material between the new and old apart for historical and ancestry referential purposes. NKF 21:46, 19 October 2012 (EDT)

Personally I think all games of the series, old or new, should be all united in a single wiki. It helps this one grow, instead of just running out of material. It also shows how the series began and progressed to become what it is today. It helps people who are new to the series find older games in the series far easier and learn all their quirks and strategies. Of course there is what I mentioned above to consider, if this series really has been revived, then more games in the series may emerge and the new wiki could end up being "untidy".--SuicidalSectoid 10:54, 20 October 2012 (EDT)

Other Wiki

I have recently found another wiki bearing the XCOM title. It focuses purely on the remake and frankly it is pointless considering the Ufopaedia is already established.

I'm just getting the word out.--SuicidalSectoid 14:08, 24 December 2012 (EST)

Got a link to it? Redundant or not, it's nice to see other eager about the game. NKF 16:00, 24 December 2012 (EST)
This one, I'd say. Most likely exists because someone thinks every new game needs to be on wikia. -  Bomb Bloke (Talk/Contribs) 05:03, 25 December 2012 (EST)
I've noticed it even before the new game was out. They have nice design and content for the new game and a lot of traffic from being on wikia but all those commercial advertisements and structure and being restricted to the new games are the negative factors. Hobbes 12:13, 25 December 2012 (EST)
Ugh. I wouldn't describe wikia's design as "nice". It's superficially impressive, but crammed with advertising and if you try to actually get anything done on it it's horrible. There's a reason most of wowwiki deserted wikia when they imposed that format. Binkyuk 12:45, 25 December 2012 (EST)
By design I mean the navigation elements that make it easier to access game sections. Visually I also think it has too many elements. Hobbes 13:54, 25 December 2012 (EST)

Pretty Colours

You know what'd be cool? Different page themes depending on the game. Say for example, yellow for TFTD, red for Apocalypse, black / dark grey for XCOM, and so on. Or maybe even custom wallpaper for each title - nothing overly eye-catching, just an easy way to differentiate what you're looking at with a glance.

We'd need an extension to do it (I've already got my eye on a simple looking one), but before I bug Pete about it, what say ye all? The way I see it, we'd need to make one template page per "theme" - but then we'd need to edit just about every page on the wiki to implement them...

-  Bomb Bloke (Talk/Contribs) 02:59, 18 January 2013 (EST)

I wanted to do something similar many years ago when I started making the navbars so that when people went to a page, they'd go "oh, this is EU or TFTD" just by the colours. Didn't get received very well if I remember correctly. But, with todays better versions of wiki software and scripts, why not? Go for it I say. -NKF 17:47, 18 January 2013 (EST)
I think that's a wonderful idea, the issue is to pick a good color design that retains readability. Hobbes 18:30, 18 January 2013 (EST)
Great Idea! I second what Hobbes is saying about readability. If you can't read what's on the page there's no point to new colours.--SuicidalSectoid 17:45, 25 March 2013 (EDT)


<css> body, #content, table.diff, td.diff-otitle, td.diff-ntitle, abbr, acronym, .explain {

 font-family: 'century gothic', 'MS PGothic', sans-serif;
 color: #73E7F1;
 background-color: #202020;
 background-image:none;

}

  1. mw-head,
  2. mw-panel,
  3. p-logo,

html, table, table.wikitable,

  1. footer,
  2. mw-page-base,
  3. toc,

.toc, .mw-warning, .catlinks, div.thumbinner {

 color: #73E7F1;
 background-color: #050A0D;

}

div.thumb {

 border-color: #202020;

}

h1, h2, h3, h4, h5, h6, h7,

  1. mw-panel div.portal h1,
  2. mw-panel div.portal h2,
  3. mw-panel div.portal h3,
  4. mw-panel div.portal h4,
  5. mw-panel div.portal h5,
  6. mw-panel div.portal h6,
  7. mw-panel div.portal h7 {
 color: #59ABC8;

}

a:link, a:active,

  1. mw-panel div.portal div.body ul li a,
  2. mw-panel div.portal div.body ul li a:active {
 color: #F4AD02;

}

a:visited,

  1. mw-panel div.portal div.body ul li a:visited {
 color: #CC8C02;

}

a.new,

  1. mw-panel div.portal div.body ul li a.new,

.diffchange {

 color: #AA1C1F;

}

a.new:visited,

  1. mw-panel div.portal div.body ul li a.new:visited {
 color: #85171A;

}

div.vectorTabs li.selected a, div.vectorTabs li.selected a span, div.vectorTabs li.selected a:visited, div.vectorTabs li.selected a:visited span, div.vectorTabs li a span {

 color: #F4AD02;
 text-decoration: none;

}

div.vectorTabs li.new a, div.vectorTabs li.new a span, div.vectorTabs li.new a:visited, div.vectorTabs li.new a:visited span {

 color: #862628;

}

Input {

 background-color: #282828;
 color: #4A8E91;

}

.altButtonFormat {

 background-color: #050A0D;
 color: #1B5054;

}

TextArea, .altTextField, pre, .wikitable th {

 color: #59ABC8;
 background-color: #282828;

}

div.vectorTabs ul li, div.vectorTabs li.selected {

 background-image:none;
 background-color: #050A0D;

}

td.diff-addedline {

 background: #559E06;

}

td.diff-deletedline {

 background: #A3A430;

}

td.diff-context {

 background: #808080;

} </css>So, yeah, I did bug Pete, and not long after he delivered: We've had the plugin online a while now...

Anyway, this afternoon I sat down and plugged some stuff into it. It works much like I hoped (though unfortunately it doesn't have much control over images - can't set them as background for eg). Adding the tag {{StyleTest01}} to a page and saving it (or, perhaps for now, previewing it - though I've applied it to THIS page for now) applies the effects within that template.

That one's just an experiment, might be a little garish maybe (I basically grabbed colour codes out of screenshots from EU2012; I won't call myself an artist), and doesn't yet override every wiki element that needs to be handled - but I reckon it's a decent start. :)

-  Bomb Bloke (Talk/Contribs) 03:47, 21 April 2013 (EDT)

I like it. Leman Russ 04:05, 21 April 2013 (EDT) Thanks! -  Bomb Bloke (Talk/Contribs) 06:41, 21 April 2013 (EDT)
Nice, I like trying to replicate but the colors sure need some testing. One thing I'm wondering: is it possible to use the font used in EU2012 (it seems to be Century Gothic)? Another suggestion I'd make is to replace the XCOM logo on the top left with the new one.
I've applied the styling to the page I'm currently working on: Class_Builds_(EU2012). The main issue is the color of the links (dark blue isn't the best for contrast). Another thing needed would be to change the default colors used in the table templates to match the new style. Hobbes 04:36, 21 April 2013 (EDT)
Apparently Century Gothic is not installed on most machines by default. It may be possible to load it on to the wiki somewhere and get viewers to download it as needed, but I really dunno. I'm guessing 'MS PGothic' is the best match that's widespread - I've tweaked the template to use that if Century Gothic isn't available, or to fall back to the wiki default if neither are on the viewer's machine.
I did try switching the logo, but apparently the plugin doesn't allow it. Or the icon isn't accessible to CSS. Or I didn't know which element to tweak. What I've read specifically states I shouldn't be able to use the required "background-image" tag, but that's exactly what I needed to do to change the toolbar at the top of the page...
I HAVE overridden the main 'wikitable' template, and there should be no blue links visible (except for ones leading off-site, I forgot about those)... In fact I'd go as far as to say the table looks great on that Class Builds page in particular (where the text matches the icons) - are you seeing what I'm seeing? A screenshot may be in order? I'm a little worried about browser compatibility in regards to my CSS overriding that which is already in the wiki site files.
Depending on how I go for time I may deal with image thumbnails, the category bar, table of contents etc tonight.
Please feel free to experiment if you feel so inclined! Either make a new StyleTestXX page and copy/paste my starter version in, or go right ahead and modify mine! If you lack any tools on your system for colour code generation, here's an online one.
-  Bomb Bloke (Talk/Contribs) 06:41, 21 April 2013 (EDT)
On my laptop I see it like this, I think it's the same and it seems to be using Century Gothic: style1.png - Hobbes
Ah yes, that was a match of colours, though you're definitely using a different font (it's installed by Office, see).
Still not sure what you're meaning about the tables, but I've switched monitors and see what you're saying about the links. I think maybe yellowy? Dunno.
-  Bomb Bloke (Talk/Contribs) 09:50, 21 April 2013 (EDT)
Yellow links look better than the previous ones. What I meant about the tables is that on the Class Builds the background color of each table is table while the page background is dark grey. I got Century Gothic installed (it's a free font IIRC), is it the one being used? Hobbes 11:20, 21 April 2013 (EDT)
Er...
The cells should have a black background, the header cells should be grey. This is what I intended, though if you're expecting something different (or have a different suggestion) I'm more then happy to try other styles.
I'd say you're indeed using Century Gothic. If you check the "font-family" line in the template, the web browser reads it from left to right, and uses the first font specified that exists on the computer (so if it can't find one, it falls back to the next, and so on). Hence if you start removing fonts from the front of the list and previewing the page you can compare each one. -  Bomb Bloke (Talk/Contribs) 19:11, 21 April 2013 (EDT)
There were a couple of white backgrounds on table but those seen to have disappeared. Century Gothic still looks the better (and it seems to be free) since it is the one (or really close) used in Enemy Unknown 2012. Hobbes 20:43, 21 April 2013 (EDT)
Best I can make out it should be possible to use an uploaded font no worries, though I'd need to bug Pete to actually get it on to the server.
In the meantime, bold tildes are pretty much rendered blobs under PGothic (~). They looking ok to you? -  Bomb Bloke (Talk/Contribs) 09:04, 22 April 2013 (EDT)
This is what I see using it as a font File:PSGothic.png Hobbes 17:37, 22 April 2013 (EDT)
I'm trying the new Style in a few pages and it is looking great. What I'm starting to wonder is what will happen to the other pages (non-EU2012). With UFO, TFTD and Apoc it should be possible to replicate it (although I have quite a few doubts about TFTD's colors...). But what about the other pages not directly related to a game? Hobbes 17:55, 22 April 2013 (EDT)
We can currently only skin pages we manually add the template link to. That means that certain pages (like recent changes or page history) can't be skinned, not unless the skin files are changed on the server side... Which'd be a lot harder then skinning through these templates is (lots of files to modify with no simple way of previewing the changes, unless someone sets up their own wiki to play with on a home computer).
In short, for now we may just have to leave 'em. While it might currently seem a bit jarring with just a black skin and a white skin, I think it won't seem so bad once there's a few others floating around the place.
In particular I was thinking of leaving talk pages unskinned regardless of what game they belong to (if only because most articles don't HAVE a talk page). -  Bomb Bloke (Talk/Contribs) 19:05, 22 April 2013 (EDT)
Please tell me you're not sticking to the green background when showing a page's changes... ;) Hobbes 14:01, 23 April 2013 (EDT)
Can't think of anything better for it myself. :|
You do mean the green background that goes against added lines, yes? The bit of code to tweak goes along the lines of:
td.diff-addedline {
background: #559E06;
}
-  Bomb Bloke (Talk/Contribs) 09:11, 25 April 2013 (EDT)

Indent resetinator activated! I certainly hope this is a work in progress. It's very hard to read on my smartphone browser, and even on my laptop it's a real squint-fest. I'd probably recommend a slightly lighter dark background rather than having extreme darks or lights.

But that aside, we could ask Pete to implement a few snazzy skins that you can access from the appearance tab under your preferences screen. The skin will then apply to all the wiki pages with no specific skins assigned to them. Mind you, this change will only affect the individual accounts. NKF 02:36, 24 April 2013 (EDT)

Yep, if I considered it done it'd have a rather more official looking name and I'd be slapping it onto pages left right and center. ;)
I will say I can't see much room for improvement myself - I'm no graphic design artist. I'm more then happy to implement any mock-ups people show me if they're not interested in tweaking the colours themselves, though.
-  Bomb Bloke (Talk/Contribs) 09:11, 25 April 2013 (EDT)
Well, no one else suggested improvements, so I'm wondering if we should start using the new style on the EU2012 pages. Hobbes 10:52, 26 August 2013 (EDT)

The Bureau

We better start thinking of adding a section for the game since it will be released next month. Hobbes 08:30, 17 July 2013 (EDT)

And we have the starting page and table for the The Bureau online, although it is completely bare for the moment. Hobbes 22:30, 22 July 2013 (EDT)

UFO: Alien Invasion

I am one of the developers of UFO: Alien Invasion, an open-source game inspired by X-Com. Ufopaedia.org taught me how to not suck at the original X-Com years ago and I've always been grateful. I wondered if the maintainers of ufopaedia.org would be interested in adding support for our game. While we have our own development wiki where we could host strategy advice, I think there are several benefits to having a third-party strategy guide. Of course, the fact that our game undergoes rolling development will lead to extra maintenance work. But I think this could be limited by only providing data on the latest stable version (released once every year or two). I am willing to undertake the work to prepare the initial content for our upcoming stable release 2.5. --H-Hour 09:55, 26 August 2013 (EDT)

Hi there. I'm one of the administrators and although I can't speak for the other admins or the site owner (Pete), I think that it would make sense to add UFO:AI to the Featured Projects section. I'll ask them if there's any objection on the UFOPaedia's forum at Strategycore and if they're good about it, I'll add the link to the wiki sidebar. Should the initial page be named UFO:AI or do you prefer something else? Also, the game needs a wiki suffix, to be used in the guide's individual pages name and for their category tags, as an example all XCOM: Enemy Unknown pages use (EU2012). Hobbes 10:25, 26 August 2013 (EDT)
That's great, Hobbes. UFO:AI is fine for both the main page name and as a page suffix. If you think it is better given our rolling development, we can include the version for clarity (UFOAI2.5). --H-Hour 10:44, 26 August 2013 (EDT)
Better to keep version out otherwise it might be confusing. I'm just going to wait a day or two to give the other admins time to read it. Hobbes 11:47, 26 August 2013 (EDT)
I've just added UFO:AI to the Wiki Sidebar. Happy editing :) Hobbes 05:33, 28 August 2013 (EDT)
Thanks Hobbes! I'll get to it soon. --H-Hour 11:08, 28 August 2013 (EDT)
I've put up the initial table. Please let me know if there is anything that should be changed regarding the format or structure to ensure it complies with ufopaedia standards. --H-Hour 10:41, 29 August 2013 (EDT)
We don't really have any standard for those tables, just use what you feel is more comfortable/logic :) Hobbes 11:25, 29 August 2013 (EDT)