Talk:Making the Game Harder

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Revision as of 12:09, 13 September 2006 by Egor (talk | contribs)
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A challenge for experienced players could be to be win as quickly as possible, no reloads, no exploits. I've managed June 1st with one reload (lost the skyranger) and June 9th with no reloads, in the basic game version. The economics come into play when you're racing the clock and you certainly can't afford to lose good soldiers. - Egor