Difference between revisions of "Talk:Manufacturing Profitability"

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(Note for Dumas)
 
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Let me know if I'm missing something - [[User:MikeTheRed|MikeTheRed]] 18:41, 9 November 2006 (PST)
 
Let me know if I'm missing something - [[User:MikeTheRed|MikeTheRed]] 18:41, 9 November 2006 (PST)
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I see. So that's what the AA thing means. It's not explained very clearly. I'll fix that.--[[User:Dumas|Dumas]] 04:58, 10 November 2006 (PST)

Revision as of 12:58, 10 November 2006

Dumas, re: your point about Alien Alloys being plentiful - That section about LCs versus FBLs addresses a common early misperception. In actuality, both LCs and FBLs make the same amount of profit each ($18k), but you can make ~33% more LCs per month with a given number of engineers. In other words, LCs are 33% more profitable than FBLs, period.

Unless you want to make your FBLs one at a time, so that they don't need AAs. Then, they're just barely (2%) more profitable than LCs. (If you play with the spreadsheet, this is clear.)

So it doesn't really have anything to do with AAs. LCs are a far better deal than FBLs, unless you want to hassle with making FBLs one at a time. Either way, you never needed a single AA. (And if you've got a big surplus of AAs, then just sell'em! smile)

Let me know if I'm missing something - MikeTheRed 18:41, 9 November 2006 (PST)


I see. So that's what the AA thing means. It's not explained very clearly. I'll fix that.--Dumas 04:58, 10 November 2006 (PST)