Talk:NKF's X-COM Apocalypse: Starter's Guide

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Revision as of 09:34, 6 March 2009 by Jasonred (talk | contribs) (New page: Actually, those androids make uber scouts and anti-psi units. If you want your other agents to gain exp, just send them in around 10 squares behind the android... Also, make ABSOLUTELY sur...)
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Actually, those androids make uber scouts and anti-psi units. If you want your other agents to gain exp, just send them in around 10 squares behind the android... Also, make ABSOLUTELY sure to get armor for all your agents, since it makes a HUGE difference in this game. Later in the game, heavy enemy armor means that the rapid fire low damage weapons will bounce right off the large ships. You need low ROF, high damage per hit weapons at this point. (but the shields are not affected by armor)

In turn based mode, the machinegun on autofire at point blank range is simply IMBA.