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Revision as of 20:05, 11 October 2008 by Spike (talk | contribs) (oops meant re-arming not rate of fire)
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When there is not enough ammos to rearm the left weapon, bit 4 (mask 00001000) of offset 100 in CRAFT.DAT is set to one. bit 5 is used for right weapon. Can someone check this? Seb76 10:04, 16 February 2008 (PST)

I noticed that if weapons are of the same type, the left weapon loads fully before the right weapon starts to load, even if you try to force the right weapon to load by removing and then restoring the right weapon.
By the way, is there a data table somewhere with the reload rates for TFTD sub weapons? Spike 10:00, 11 October 2008 (CDT)

Do you mean the table at the Sub Armaments page? --Zombie 12:03, 11 October 2008 (CDT)

Sorry, I meant to say the re-arming rates. :( Spike 13:05, 11 October 2008 (CDT)