Talk:SMOKBIT.DAT

From UFOpaedia
Revision as of 14:35, 14 September 2006 by Quantifier (talk | contribs)
Jump to navigation Jump to search

Don't suppose you have any more info on the format used here, Quantifier? Bit fields typically only allow for two possibilities per index, but with fire and smoke there are three: Fire, smoke, or nothing at all.

Memory is a bit foggy but I think it's also possible for smoke and fire to inhabit the same map index.

- Bomb Bloke 04:28, 14 September 2006 (PDT)


For now I don't know how this file works. I didn't notice in-game effects of editing it.

When I filled it with some values, they stayed through end of turn, and changed only around actual smoke clouds, so it's not rebuilt from scratch every turn.

It is possible to have fire and smoke at the same tile, but you will see only flames. Smoke will show next turn on adjacent tiles.

--Quantifier 07:35, 14 September 2006 (PDT)