Difference between revisions of "Talk:Scoring"

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(Response to Zombie and some observations that need to be tested.)
(Response to Arrow about funds.)
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: Just to elaborate a bit, if you do a little editing in diplom.dat so that all the countries sign a pact at the end of the month, the game doesn't end. Losing all the countries (even if it is possible) isn't one of the ways to end the game. --[[User:Zombie|Zombie]] 00:16, 19 January 2008 (PST)
 
: Just to elaborate a bit, if you do a little editing in diplom.dat so that all the countries sign a pact at the end of the month, the game doesn't end. Losing all the countries (even if it is possible) isn't one of the ways to end the game. --[[User:Zombie|Zombie]] 00:16, 19 January 2008 (PST)
  
::Thank you for the response, Zombie; I'll edit that bit out of the main page.  On a second note...I don't think the data about scoring is strictly accurate.  I think that if you're running a deficit on your money and are below the amount the funding council likes, or have a bad score, it's not two consecutive months.  It's simply that you have a 50% chance of being shut down.  I say this because in prior games, I've had a poor score in a single month and got shut down at the end of the month.  Similarly, I've run bad scores sometimes more than three months in a row and kept getting warnings about POSSIBLY getting shut down, but never actually do.  I haven't tested this with money, but any insight into the situation?  [[User:Arrow Quivershaft|Arrow Quivershaft]] 00:21, 19 January 2008 (PST)
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Thank you for the response, Zombie; I'll edit that bit out of the main page.  On a second note...I don't think the data about scoring is strictly accurate.  I think that if you're running a deficit on your money and are below the amount the funding council likes, or have a bad score, it's not two consecutive months.  It's simply that you have a 50% chance of being shut down.  I say this because in prior games, I've had a poor score in a single month and got shut down at the end of the month.  Similarly, I've run bad scores sometimes more than three months in a row and kept getting warnings about POSSIBLY getting shut down, but never actually do.  I haven't tested this with money, but any insight into the situation?  [[User:Arrow Quivershaft|Arrow Quivershaft]] 00:21, 19 January 2008 (PST)
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:Well, I haven't done much editing to see what happens when funds are low. [[User:Sfnhltb|Sfnhltb]] did some tests on this (see top of this page) and his results seem to indicate a 50% chance your game will end if funds are below $1 million for even one month. So that basically backs up your observations. I would assume it also applies to score as well and there would be a 50% chance of getting shut down <b>every month</b> if your score falls below the skill-modified "bad" score level. --[[User:Zombie|Zombie]] 00:50, 19 January 2008 (PST)

Revision as of 08:50, 19 January 2008

Losing the game through finances - currently it suggests you lose if you are over $1 million in debt twice in a row, my tests seems to suggest they dont mention it until you are around -$1 million (not sure of exact figure yet, -$500k was okay though in a few tests). Just over -$1.6 million i got a warning three times out of four, the other time I lost the game (in February, so you dont need two in a row). At -$2.6 I lost 4 times of 8, at -$16 million it was 3/6, -$536 million 2/4. Seems like a boundary condition of a million in debt, then 50/50 you lose each month you are over that.

Checked the boundary, its actually $1,000,001 dollars overdrawn at the start of the new month (after council funding in, maintenance out), and i lost 1 out of 2 on february with that much debt, so presuming still you lose 50% of the time if past the boundary.

Will update the page to reflect this.

--Sfnhltb 12:12, 2 March 2007 (PST)



Amitakartok: I've personally had the number of funding nations reduced to a lone holdout. This means that if you can lose by losing all countries, the only way to do it would be to lose every single nation on the funding council. Arrow Quivershaft 22:49, 18 January 2008 (PST)

Just to elaborate a bit, if you do a little editing in diplom.dat so that all the countries sign a pact at the end of the month, the game doesn't end. Losing all the countries (even if it is possible) isn't one of the ways to end the game. --Zombie 00:16, 19 January 2008 (PST)

Thank you for the response, Zombie; I'll edit that bit out of the main page. On a second note...I don't think the data about scoring is strictly accurate. I think that if you're running a deficit on your money and are below the amount the funding council likes, or have a bad score, it's not two consecutive months. It's simply that you have a 50% chance of being shut down. I say this because in prior games, I've had a poor score in a single month and got shut down at the end of the month. Similarly, I've run bad scores sometimes more than three months in a row and kept getting warnings about POSSIBLY getting shut down, but never actually do. I haven't tested this with money, but any insight into the situation? Arrow Quivershaft 00:21, 19 January 2008 (PST)

Well, I haven't done much editing to see what happens when funds are low. Sfnhltb did some tests on this (see top of this page) and his results seem to indicate a 50% chance your game will end if funds are below $1 million for even one month. So that basically backs up your observations. I would assume it also applies to score as well and there would be a 50% chance of getting shut down every month if your score falls below the skill-modified "bad" score level. --Zombie 00:50, 19 January 2008 (PST)