Difference between revisions of "Talk:Sectoid"

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:Wouldn't be an impossible idea. And could even work, if the story were right.
 
:Wouldn't be an impossible idea. And could even work, if the story were right.
 
::-[[User:Karpatius|Karp]] 03:30, 3 September 2008 (PDT)
 
::-[[User:Karpatius|Karp]] 03:30, 3 September 2008 (PDT)
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::Wasn't there an X-COM game in the making at some point which told of a squad going MIA during transfer through a dimensional portal and crash-landing in another alien dimension or something?
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:::--[[User:Karpatius|Karp]] 02:09, 9 September 2008 (PDT)

Revision as of 09:09, 9 September 2008

One important point on Sectoids. Their small stature gives them a serious advantage when behind certain kinds of cover. For instance, to see them behind standard fences in the rural areas you have to duck and I think they are definitely harder to spot in wheat fields and smoke. I personally think they are much more dangerous than floaters and am usually relieved when aliens "upgrade" to the silly purple guys.


That's a good point, Pherd. If somebody wanted, they could run numbers on how often higher terrain appears, and how often various aliens appear. We hardcore have looked at terrain data e.g. here. But I don't think anyone's talked about how often particular terrains appear. Also, height of aliens is here. If you or anyone else wants to do an analysis, you can find the height of every object using MapView as mentioned here.

I had not thought about your concept but it suddenly makes perfect sense - more than once, I've had real trouble with sectoids being hard to see. Until I got Flying Armor, anyway. :P

Good to have you aboard, commander. Earth needs good X-COM unit commanders in this time of grave crisis! ---MikeTheRed

P.S. Why not take a look at "Community Portal" at the bottom of the Main Page. ALL newcomers welcomed! But sign your name to comments, and use four dashes (----) to separate them.


I hate these little critters.Always shooting from cover.Or I am unlucky.Yes,they do annoy in city-fights.The Opposite of Snakemen,I would say.Bug-Eyed motherf***ers.--X-COM:Turcocalypse 08:32, 16 April 2006 (PDT)

By the way,is it my imagination or is it just that they faint very rapidly in smoke?--X-COM:Turcocalypse 10:48, 22 April 2006 (PDT)


How much stun damage a unit takes while in smoke is variable. It generally depends on the unit's armour, rank, remaining health, and possibly the unit's susceptability to stun damage. (Rank and difficulty level influences the unit's armour - so it's probably just armour)
Beginner difficulty sectoid soldiers are very low ranked and have almost no armour, so it's not surprising to see them drop when over saturated with smoke. Superhuman difficulty sectoid commanders cannot be stunned, just as a X-Com soldier in a power suit cannot be stunned.
We need to create a whole section detailing Stun effects some day.
- NKF

How is it possible for a sectoid to take three heavy plasma hits before going down? Was I just really unlucky? SirBob42 21:38, 16 October 2007 (PDT)

That was exactly your problem. A weapon does 0-200% of its listed damage, as explained on the Damage page. So after subtracting the Sectoid's armor, you rolled a combined total on your first two shots of less than the 30 damage needed to kill it.

According to the X-COM: Interceptor booklet, the first official Sectoid sighting was in the Roswell incident, 1947: "Some reports claim that there were two objects and that one actualy housed three alien beings, two dead and one alive." The question whether they were Sectoids or not, is answered by another fact: "A small colony of Sectoid-human hybrids was discovered last week, living in the sewers and catacombs beneath the ruins of the Roswell Urban Complex in New Mexico, NAA... Scientists say that the alien roots of the hybrid race might go back as far as 1947, when a craft of alien origin reportedly crash-landed in the desert near the then small town of Roswell. If found to be true, this find would completely contradict the government document "Roswell - The Absolute Last Report" published in 2047 on the one-hundredth anniversary of the incident."

And another line, this one's from Wikipedia:

"Greys are intelligent, humanoid extraterrestrials that appear in claims of encounters with UFO-related phenomena, especially alien abduction. The study of these phenomena is considered pseudoscientific by mainstream scientists and by virtue of their close relationship with them, Greys are generally dismissed as non-existent. Some have also criticized Greys as being too excessively anthropomorphic to be a likely candidate for real extraterrestrial life forms.

Nevertheless, Greys hold a prominent place in the popular imagination. Reports of close encounters of the third kind and alien abductions involving Grey-type beings continue to be made in many countries and ufologists still search for confirmation of their existence."

Well, that's a bit scary... Given that the so-called Greys are very similar to Sectoids (in fact, Sectoids were modelled after the Greys), is it possible that the events of X-COM will come true?


Not if you buy a tinfoil hat from me. Only $120,000 or I'll trade for an Avenger or two. :)

Seriously though, I would be more worried about an asteroid hitting the earth than aliens invading us. X-COM's just a story and it was written using the current UFO mythology we have. And besides, conflict is interesting. After all, who would write a game about aliens who are only interested in peaceful co-existence with humans? --Captain Foo 10:46, 31 August 2008 (PDT)

Wouldn't be an impossible idea. And could even work, if the story were right.
-Karp 03:30, 3 September 2008 (PDT)
Wasn't there an X-COM game in the making at some point which told of a squad going MIA during transfer through a dimensional portal and crash-landing in another alien dimension or something?
--Karp 02:09, 9 September 2008 (PDT)