Difference between revisions of "Talk:Sharpshooter (LW2)"

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:::So if all those things are just supposed to be copies from the game files which are often kept deliberately vague so as to not incur too much localization overhead on the part of the devs, where are we supposed to put clarifying information about the aspects of the game? - [[User:DashingRookie|DashingRookie]] ([[User talk:DashingRookie|talk]]) 15:14, 16 February 2017 (UTC)
 
:::So if all those things are just supposed to be copies from the game files which are often kept deliberately vague so as to not incur too much localization overhead on the part of the devs, where are we supposed to put clarifying information about the aspects of the game? - [[User:DashingRookie|DashingRookie]] ([[User talk:DashingRookie|talk]]) 15:14, 16 February 2017 (UTC)
 
::::Just add a new section called 'Tips' (if they're related to how to play) or 'Notes' if you're expanding upon the info provided ingame. [[User:Hobbes|Hobbes]] ([[User talk:Hobbes|talk]]) 15:41, 16 February 2017 (UTC)
 
::::Just add a new section called 'Tips' (if they're related to how to play) or 'Notes' if you're expanding upon the info provided ingame. [[User:Hobbes|Hobbes]] ([[User talk:Hobbes|talk]]) 15:41, 16 February 2017 (UTC)
:::::Tvol and I have been going back and forth on a new data table system for all things(perks, items, enemies, etc.) which we are waiting for a backend wiki tweak from an admin to pull the plug on.  We can add a Notes section to allow extra info that is not spelled out fully ingame. Though so far the ingame text is quite specific, at least more so then vanilla was/is.
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:::::Tvol and I have been going back and forth on a new data table system for all things(perks, items, enemies, etc.) which we are waiting for a backend wiki tweak from an admin to pull the plug on.  We can add a Notes section to allow extra info that is not spelled out fully ingame. Though so far the ingame text is quite specific, at least more so then vanilla was/is. --[[User:Mavoc|Mavoc]] ([[User talk:Mavoc|talk]]) 16:07, 16 February 2017 (UTC)

Revision as of 16:07, 16 February 2017

Aggression ability requires a review, it has conflicting information on whether Squadsight is granting a bonus or not.

Just checked. According to the Shot preview of the in game HUD it does work with Squadsight in version 1.1. Made the edit. - DashingRookie (talk) 13:59, 15 February 2017 (UTC)
I removed that second sentence, the description field is suppose to be a direct copy of the ingame description box. The info about it working with squadsight is already part of the additional info box which is also a direct copy from the ingame's popupinfo. --Mavoc (talk) 08:06, 16 February 2017 (UTC)
So if all those things are just supposed to be copies from the game files which are often kept deliberately vague so as to not incur too much localization overhead on the part of the devs, where are we supposed to put clarifying information about the aspects of the game? - DashingRookie (talk) 15:14, 16 February 2017 (UTC)
Just add a new section called 'Tips' (if they're related to how to play) or 'Notes' if you're expanding upon the info provided ingame. Hobbes (talk) 15:41, 16 February 2017 (UTC)
Tvol and I have been going back and forth on a new data table system for all things(perks, items, enemies, etc.) which we are waiting for a backend wiki tweak from an admin to pull the plug on. We can add a Notes section to allow extra info that is not spelled out fully ingame. Though so far the ingame text is quite specific, at least more so then vanilla was/is. --Mavoc (talk) 16:07, 16 February 2017 (UTC)