Talk:Soldiers (Long War)

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Revision as of 20:41, 3 December 2014 by Xuncu (talk | contribs)
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Noticed that the new classes raise stats with different amounts from vanilla; eg, the Gunner can get +5 to aim, as opposed to +2 of being a Heavy-derived class, plus the abilities that give extra bonuses to will/aim/mobility. WIll have to take more notes to figure out whole range. --Xuncu (talk) 06:39, 14 June 2014 (EDT) Whoops, started a new campaing with Hidden Potential, forgot to take notes ... ehn, should be in the game files, no? Anyways: point of clarification on that defense stat. It's like +/- 3 points, but is it 'damage resistance' or 'damage increased'? Do the players want the number to be positive or negative? --Xuncu (talk) 15:41, 3 December 2014 (EST)