Talk:Squad Composition and Tactics

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Revision as of 03:52, 8 March 2009 by NKF (talk | contribs) (Hit save instead of preview - this is really a bad habit!)
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Concerning the Blaster Launcher as a sniper weapon, I beg to differ. Vehemently. Sure, it has the best listed firing accuracy in the game at 120%, but when you look at the game files and the executable it's clear that the weapon is the least accurate based on an aimed shot type (IIRC 50% between waypoints). Placing many waypoints close together takes some of the accuracy problems out of the equation as does proper waypoint selection, but when you boil it down, it's a waste of talent for a sniper with already good firing accuracy stat to use it since a rookie soldier who has the crappiest FA possible can use it just as effectively. And for soldiers with bad FA, blasters allow them to improve rapidly by potentially hitting lots of targets. So the Blaster Launcher is a great tool for training up snipers from the ground up, but not so much for actual snipers. --Zombie 19:42, 7 March 2009 (CST)

If we take a very ballistic approach to sniping, it certainly is. By itself it is not accurate (so has nothing do with the listed accuracies), but the waypoint system works around that to ensure you can try to at least guide the projectile around obstacles and hit the target.
From a pure skill point of view: definitely not. That's why I mentioned it requires no skill on the part of the user (meaning the user of the gun). It doesn't matter who uses it - if you can guide the wobbly missile to its destination and take down the target, then you'll have sniped it. Lacks finesse, but there you go.
-NKF 21:42, 7 March 2009 (CST)