Rank
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Ability
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Squaddie
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Smoke Grenade Deploy a smoke grenade once per mission. The smoke confers +20 defense to all units, not just allies, and lasts during the enemy turn.
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Corporal
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Sprinter Allows the support to move 3 additional tiles.
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Covering Fire Allows reaction shot to trigger on enemy attacks, not just movement.
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Sergeant
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Field Medic Allows medikits to be used 3 times per battle instead of once.
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Smoke and Mirrors Allows 1 additional use of Smoke Grenade each mission.
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Lieutenant
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Revive Allows Medikits to revive critically wounded Soldiers at 33% of maximum health instead of just stabilizing them.
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Rifle Suppression Fires a barrage that pins down a target, granting reaction fire against it and imposing a 30 penalty to aim.
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Captain
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Dense Smoke Smoke Grenades have increased area of effect and further increase units' Defense by 20.
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Combat Drugs Smoke Grenades now contain powerful stimulants that grant +20 Will and +10% Critical Chance for all units in the cloud. (Also grants +20 Aim Bonus)
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Major
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Deep Pockets Confers an additional item slot in inventory. In Enemy Within, tha ability is chanaged to grant +1 charge to limited use equipment like Grenades and Medkits'
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Colonel
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Savior Medikits restore 4 more health per use.
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Sentinel Allows two reaction shots during Overwatch, instead of only one.
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