Difference between revisions of "Talk:Tactical Exploits"

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m (Saving an unarmoured soldier with smoke at the last minute)
 
(Dead man switches...in UFO:EU, using two grenades for a dead man switch will actually not work as the first grenade will destroy the second. Would work in TFTD, though.)
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- [[User:NKF|NKF]] 21:27, 13 November 2007 (PST)
 
- [[User:NKF|NKF]] 21:27, 13 November 2007 (PST)
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==Dead Man Switches VS. Zombies==
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Actually, it's been noted that on occasion, a Zombie will not drop the items the soldier was carrying.  In any case, while the first dropped grenade may well destroy the Zombie(and possibly the spawning Chryssalid), it will ALSO destroy the SECOND grenade.  This means that what you've really done is spawned a full power Chryssalid in a place you may not have line of sight to or have any immediate disposal options.  This would generally be considered a VERY BAD thing.
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On an auxiliary note, since explosives in TFTD cannot be destroyed by other explosives, this tactic would work quite admirably versus Tentaculats.

Revision as of 17:53, 16 May 2008

While reading some of the other articles, I was reminded of the 'cloning' bug that can sometimes save a soldier without armour who only has 1 turn left to live by standing in smoke and hoping that they get knocked out and killed in the wrong order.

I can't seem to remember if this counts as an exploit, but thought I'd quickly jam it in here as a reminder before it fades from my mind.

Come to think of it - it's not really cloning. Perhaps corpse substitution would be a better term? Oh well.

- NKF 21:27, 13 November 2007 (PST)

Dead Man Switches VS. Zombies

Actually, it's been noted that on occasion, a Zombie will not drop the items the soldier was carrying. In any case, while the first dropped grenade may well destroy the Zombie(and possibly the spawning Chryssalid), it will ALSO destroy the SECOND grenade. This means that what you've really done is spawned a full power Chryssalid in a place you may not have line of sight to or have any immediate disposal options. This would generally be considered a VERY BAD thing.

On an auxiliary note, since explosives in TFTD cannot be destroyed by other explosives, this tactic would work quite admirably versus Tentaculats.