Difference between revisions of "Talk:Tentaculat"

From UFOpaedia
Jump to navigation Jump to search
(→‎Tentaculat vs. SWS: new section)
Line 8: Line 8:
 
So does anyone know how a Tentaculat's melee damage vs. SWSs is handled? In other words, how resilient are SWSs against their attacks?
 
So does anyone know how a Tentaculat's melee damage vs. SWSs is handled? In other words, how resilient are SWSs against their attacks?
 
[[User:Darkpast|Darkpast]] ([[User talk:Darkpast|talk]]) 07:37, 29 August 2021 (UTC)
 
[[User:Darkpast|Darkpast]] ([[User talk:Darkpast|talk]]) 07:37, 29 August 2021 (UTC)
 +
 +
:It's a normal mêlée attack. Base power is Tentaculat's strength (100 to 124 depending on difficulty), multiplied by 0.5-1.5 like all TFTD attacks, then it's modified by the relevant damage modifier (x0.8; SWSs resist mêlée), then reduced by armour (90/75/75/60 for front/left/right/rear of a Coelacanth, 130 for any facing of a Displacer).
 +
 +
:The upshot is that Coelacanths tend to die pretty fast (since Tentaculats can make many attacks per turn), but Displacers are either totally immune (Beginner/Experienced/Veteran) or almost immune (Genius/Superhuman).
 +
 +
:As an aside, I'd appreciate your input over on [[Talk:Weapon Effectiveness (TFTD)]]. [[User:Magic9mushroom|Magic9mushroom]] ([[User talk:Magic9mushroom|talk]]) 09:39, 18 November 2023 (CET)
 +
 +
==Scary Bio-Drones?==
 +
 +
Does anyone mind if I remove the reference in this article and elsewhere to Bio-Drones being some super-scary alien? Sure, they're at least on par with a sonic-equipped Tasoth Soldier, but compared to aliens with DPLs (particularly Lobster Men) or to Tentaculats they're pretty tame, and even Xarquid/Triscenes are arguable (yes, there's the huge explosive weakness, but they're both way tougher against anything else and both have much better odds of getting through Magnetic Ion Armour). [[User:Magic9mushroom|Magic9mushroom]] ([[User talk:Magic9mushroom|talk]]) 09:39, 18 November 2023 (CET)

Revision as of 08:39, 18 November 2023

How much damage do their attacks do?

If they're anything like the Chryssalids (which they probably are), they don't actually do damage. Any attack by them is instantly lethal and spawns a zombie.
Debesh Unnos 21:54, 12 February 2013 (EST)

Tentaculat vs. SWS

So does anyone know how a Tentaculat's melee damage vs. SWSs is handled? In other words, how resilient are SWSs against their attacks? Darkpast (talk) 07:37, 29 August 2021 (UTC)

It's a normal mêlée attack. Base power is Tentaculat's strength (100 to 124 depending on difficulty), multiplied by 0.5-1.5 like all TFTD attacks, then it's modified by the relevant damage modifier (x0.8; SWSs resist mêlée), then reduced by armour (90/75/75/60 for front/left/right/rear of a Coelacanth, 130 for any facing of a Displacer).
The upshot is that Coelacanths tend to die pretty fast (since Tentaculats can make many attacks per turn), but Displacers are either totally immune (Beginner/Experienced/Veteran) or almost immune (Genius/Superhuman).
As an aside, I'd appreciate your input over on Talk:Weapon Effectiveness (TFTD). Magic9mushroom (talk) 09:39, 18 November 2023 (CET)

Scary Bio-Drones?

Does anyone mind if I remove the reference in this article and elsewhere to Bio-Drones being some super-scary alien? Sure, they're at least on par with a sonic-equipped Tasoth Soldier, but compared to aliens with DPLs (particularly Lobster Men) or to Tentaculats they're pretty tame, and even Xarquid/Triscenes are arguable (yes, there's the huge explosive weakness, but they're both way tougher against anything else and both have much better odds of getting through Magnetic Ion Armour). Magic9mushroom (talk) 09:39, 18 November 2023 (CET)