Difference between revisions of "Talk:UFOGRAPH"
Jump to navigation
Jump to search
m |
(→MOC1.LBM: new section) |
||
Line 2: | Line 2: | ||
: You could try PCKView to extract the tiles. The [http://www.strategycore.co.uk/files/index.php?cid=43 Strategy Core file listings] should be of help there. -[[User:NKF|NKF]] 15:00, 10 May 2008 (PDT) |
: You could try PCKView to extract the tiles. The [http://www.strategycore.co.uk/files/index.php?cid=43 Strategy Core file listings] should be of help there. -[[User:NKF|NKF]] 15:00, 10 May 2008 (PDT) |
||
+ | |||
+ | == MOC1.LBM == |
||
+ | |||
+ | So is this '''really''' used for palette information by the game? From what I gather, it looks to just be an artifact that was packaged up by mistake by the devs. --[[User:Zombie|Zombie]] ([[User talk:Zombie|talk]]) 00:18, 3 June 2015 (EDT) |
Revision as of 05:18, 3 June 2015
How can I get all the graphic tiles? Can I download them here or is there a way I can extract them from my game? RedNifre 13:24, 10 May 2008 (PDT)
- You could try PCKView to extract the tiles. The Strategy Core file listings should be of help there. -NKF 15:00, 10 May 2008 (PDT)
MOC1.LBM
So is this really used for palette information by the game? From what I gather, it looks to just be an artifact that was packaged up by mistake by the devs. --Zombie (talk) 00:18, 3 June 2015 (EDT)