Difference between revisions of "Talk:Vehicles (Apocalypse)"

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(reply to NKF)
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:: I do wish I wouldn't tuck works-in-progress away in obscure parts of the wiki like this. I think adding the mini icons of the vehicles to replace the bullets as you've done with the other sections is the way to go. The visual component helps and polishes it up a little. - [[User:NKF|NKF]] 23:40, 12 November 2009 (EST)
 
:: I do wish I wouldn't tuck works-in-progress away in obscure parts of the wiki like this. I think adding the mini icons of the vehicles to replace the bullets as you've done with the other sections is the way to go. The visual component helps and polishes it up a little. - [[User:NKF|NKF]] 23:40, 12 November 2009 (EST)
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::: It is possible to add the mini icons to the Vehicle Weapons (they're already uploaded) but regarding the Engines and Equipment there are no mini icons in the game to represent those. Unless we create them ourselves. Anymore works-in-progress tucked in obscure parts of the wiki? ;) [[User:Hobbes|Hobbes]] 06:55, 13 November 2009 (EST)

Revision as of 11:55, 13 November 2009

Don't mind me, just dabbling with a Navbar for the Vehicles section, similar to the one used on the UFO Equipment section. I hope to populate most of the main sections of this wiki with similar navbars for ease of jumping around the main subsections.

Main vehicle article

Probably won't use this one, but using it as a template to base the other sections.

Apocalypse Insignia X-COM Apocalypse: Vehicles
Ground Vehicles: Filler • Filler • Filler • More Filler
Air Vehicles: Filler • Filler • Filler • More Filler
X-Com Hybrid Aircraft: : Filler • Filler • Filler • More Filler
Civilian Vehicles: : Filler • Filler • Filler • More Filler
Unused Vehicle Equipment: : Filler • Filler • Filler • More Filler

I'll just copy and paste stuff...

Ground Vehicles

Apocalypse Insignia X-COM Apocalypse: Vehicles | Ground Vehicles
Vehicles: Blazer Turbo BikeStormdogWolfhound APCGriffon AFV
Weapons: 40mm Auto Cannon TurretAirguard Anti-Air CannonGround Launched Missile Array (GLM Array)Rumble CannonGround Launched Missile Air Defense (GLM Air Defense)Plasma Turret CannonElerium
Engines: Metro RoadhogMetro RoadgravMetro TurbogravMetro PowergravMetro Multipower PlusPowerfuel
Options: Light Weapons ControlMedium Weapons ControlHeavy Weapons ControlAdvanced Control SystemCargo ModulePassenger ModuleBio-Transport ModuleMissile Evasion MatrixSmall Disruption ShieldLarge Disruption ShieldCloaking FieldTeleporter

Need to double check on the proper names for the power fuel first. Also I think all the options are universal for vehicles, but don't think I've ever tried using the teleporter with roadcars. Probably get blown up by the collapsing road before it gets a chance to activate, I guess.

Again, don't mind me. Work in progress.

-NKF 00:28, 4 September 2008 (PDT)

Nice work. I only noticed about the content of these pages today and I'm comparing them with what I did so far. Any ideas of what do add/change next to the navbars? Hobbes 20:29, 12 November 2009 (EST)
I do wish I wouldn't tuck works-in-progress away in obscure parts of the wiki like this. I think adding the mini icons of the vehicles to replace the bullets as you've done with the other sections is the way to go. The visual component helps and polishes it up a little. - NKF 23:40, 12 November 2009 (EST)
It is possible to add the mini icons to the Vehicle Weapons (they're already uploaded) but regarding the Engines and Equipment there are no mini icons in the game to represent those. Unless we create them ourselves. Anymore works-in-progress tucked in obscure parts of the wiki? ;) Hobbes 06:55, 13 November 2009 (EST)