Difference between revisions of "Talk:Weapons (EU2012)"

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(Testing 'Reaction Range'?)
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[[User:KingMob4313|KingMob4313]] 09:41, 18 October 2012 (EDT)
 
[[User:KingMob4313|KingMob4313]] 09:41, 18 October 2012 (EDT)
 
:Ask the developers ;) [[User:Hobbes|Hobbes]] 10:25, 18 October 2012 (EDT)
 
:Ask the developers ;) [[User:Hobbes|Hobbes]] 10:25, 18 October 2012 (EDT)
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::In that case, I might do some research myself, when I have some time. I'm imagining that it has to do with the range at which the soldier will try to use the weapon for a reaction shot, but I don't know. Would be very easy to test. [[User:KingMob4313|KingMob4313]] 16:55, 18 October 2012 (EDT)

Revision as of 20:55, 18 October 2012

Could we add a Category tag for EU2012 equipment? Something like Equipment (EU2012), like the old EU (EU1994) page has in its equipment lists? --Lordofhyphens 20:46, 17 October 2012 (EDT)

can I suggest moving the alien weapons to the respective aliens' pages? I think the page would be easier to read without them, and they don't really add much information - IMO ;)

PS - I think the light plasma rifle's aim bonus is +10, going from the demo files. Momerathe 09:52, 1 October 2012 (EDT)

You mean items like Muton Rifle or Thin Man Light Rifle? Items that can only be used by the aliens could be grouped together and moved to the Alien Artifacts page (or another one) but I'd prefer to keep all Weapons that can be used by XCOM on the same page for easy referral and comparison. Thanks for the notice on the Aim, feel free to edit things that you found incorrect - this wiki belongs to all XCOM fans :) Hobbes 13:21, 1 October 2012 (EDT)
yup, I was thinking of the Muton Rifle etc, not the human-usable ones Momerathe 13:58, 1 October 2012 (EDT)
OK, the Alien Artifacts page should remain just a list as well, so they should probably go to their species' pages although they are rather blank at the moment. Hobbes 14:13, 1 October 2012 (EDT)

Why do the weapon damage not much the values given in game?

When I go (Barracks → select trooper → Loadout → Weapon information tag) I get one less damage then the vales given here for about half the weapons. For instance pistol does one damage not two.

All my saves are impossible if that makes a difference.

Odd, I get two damage on my Classic difficulty saves for the stock pistol. --Lordofhyphens 20:43, 17 October 2012 (EDT)

What is 'reaction range' exactly? KingMob4313 09:41, 18 October 2012 (EDT)

Ask the developers ;) Hobbes 10:25, 18 October 2012 (EDT)
In that case, I might do some research myself, when I have some time. I'm imagining that it has to do with the range at which the soldier will try to use the weapon for a reaction shot, but I don't know. Would be very easy to test. KingMob4313 16:55, 18 October 2012 (EDT)