Difference between revisions of "Talk:Weapons (TFTD)"

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The economy argument seems more plausible. Once the war was finished, there would be no reason not to sell recovered Elerium for use as power source, especially since X-Com was disbanded shortly after.--[[User:Trotsky|Trotsky]] 11:05, 26 July 2006 (PDT)
 
The economy argument seems more plausible. Once the war was finished, there would be no reason not to sell recovered Elerium for use as power source, especially since X-Com was disbanded shortly after.--[[User:Trotsky|Trotsky]] 11:05, 26 July 2006 (PDT)
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Plus Elerium was consumed by research on interstellar travel.
 
Plus Elerium was consumed by research on interstellar travel.

Revision as of 21:01, 11 November 2008

Is there any reasonable excuse why we can't use good old Heavy Plasma, or any weapon from First Alien War, on land combat? L-Zwei 23:44, 25 July 2006 (PDT)


I have been wondering that myself. Let's see: X-Com operatives are required to prepare for undersea combat, regardless the original destination of their transport. A commander may decide to send a midair Triton undersea, and as soon as the doors are opened, any non water proof equipment inside would be damaged. That's also the reason why soldiers take their diver suits on land. It's not that good of an excuse, but it's something. --Trotsky 01:50, 26 July 2006 (PDT)


If you could use the Plasmas, then why not the craft engines? My bet is the Elerium mines weren't set up at that point, meaning there was nothing to power these devices with.

- Bomb Bloke 02:56, 26 July 2006 (PDT)

The official story goes thus: sea water aggressively corrodes Elerium (and by extension anything made from alien alloy), and plasma weapons EXPLODE when fired underwater, as some unlucky scientists found out. Microprose released a couple short stories before the launch of TFTD to explain the backstory that closed the gap between the two episodes, and the technological issues were briefly hinted at --KJK::Hyperion 15:14, 17 April 2007 (PDT)

The economy argument seems more plausible. Once the war was finished, there would be no reason not to sell recovered Elerium for use as power source, especially since X-Com was disbanded shortly after.--Trotsky 11:05, 26 July 2006 (PDT)


Plus Elerium was consumed by research on interstellar travel.

As a side note, the Gauss weapons aren't as bad as many say. For example, people also say lasers are bad, although a Laser Rifle can kill a Muton in one hit. Why people doesn't like it? Because there are better weapons (plasma). Same with Gauss: people use Sonic instead because of the higher damage. I personally prefer the Gauss's accuracy and one-shot-one-kill technique. Plus if you get in close range and miss a snapshot, you will be killed by reaction fire. However, a point-blank Gauss auto is too strong to survive and too fast to counter.

On the other hand, Gauss weapons are a bit more... realistic. Small pistols which fire a sonic wave with sniper-level accuracy over the map? Come on... Plus you can distinguish yourself from the aliens by not using mainstay alien equipment :D--amitakartok 15:00, 11 November 2008 (CST)