Difference between revisions of "Tank/Cannon"

From UFOpaedia
Jump to navigation Jump to search
(Standardizing HWP layout using modified table)
m (Removed some specifications from above the table)
Line 19: Line 19:
 
<tr><td>Rear Armour:</td><td>60</td></tr>
 
<tr><td>Rear Armour:</td><td>60</td></tr>
 
<tr><td>Under Armour:</td><td>60</td></tr>
 
<tr><td>Under Armour:</td><td>60</td></tr>
<tr><td>Weapon:</td><td>Cannon</td></tr>
 
<tr><td>Weapon Power:</td><td>60 (Armour-Piercing)</td></tr>
 
<tr><td>Ammunition Type:</td><td>HWP Cannon Rounds</td></tr>
 
<tr><td>Rounds Required:</td><td>30</td></tr>
 
<tr><td>Cost/round:</td><td>$200</td></tr>
 
 
</table>
 
</table>
  

Revision as of 21:27, 9 December 2005

General Information

This is one of the first two HWPs available to new X-COM Commanders, and also the least remarkable.

The Tank/Cannon carries (unsurprisingly) a cannon that fires powerful armour-piercing rounds. Up to 30 rounds can be loaded for a single mission.

While it is universally considered to be the least exceptional of all the HWPs, the Tank/Cannon can still surpass the Tank/Rocket Launcher on occasion during the early stages of a campaign against enemy Terror Units that are resistant to high explosive attacks.

In particular, the heavily armoured Cyberdiscs and Chryssalids. As the Tank/Rocket Launcher only carries a small supply of rockets, X-COM commanders tend to end up with rocket tanks stranded in the field with no means of defending itself. A single cannon tank can often deal with several Cyberdiscs or Chryssalids without spending all of its cannon shells.

Unlike the Tank/Rocket Launcher, which can still be useful in later stages of the campaign against most lightly armoured enemies, the Tank/Cannon is immediately outclassed by the Tank/Laser Cannon and the Hovertank/Plasma. Until then, its main function is to fill in any voids that the Tank/Rocket Launcher leaves behind.

Vital Statistics

Cost:$420,000
Time Units:70
Health:90
Front Armour:90
Left/Right Armour:75
Rear Armour:60
Under Armour:60
Cannon Turret Specifications
Ammunition
Type HWP Cannon Shells
Damage 60 Armour Piercing
Rounds 30
Purchase Price $200
Sale Price $100
Firing Modes Accuracy Cost
Aimed 90%(54%) 80%(56)
Snap 60%(36%) 33%(23)
Auto n/a n/a
 
Numbers in parenthesis are the actual values after modified by the chassis' abilities.
Actual costs are in fixed Time Units

See Also