Difference between revisions of "Tank/Cannon"

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{{HWPturret
 +
| type=Cannon
 +
| ammo=HWP Cannon Shells
 +
| damage=60 Armour Piercing
 +
| stowage=30
 +
| acquisition=Purchase
 +
| buyprice=200
 +
| sellprice=100
 +
| aimedaccuracy=90
 +
| adjaimedaccuracy=54
 +
| aimedcost=80
 +
| aimedTU=56
 +
| snapaccuracy=60
 +
| adjsnapaccuracy=36
 +
| snapcost=33
 +
| snapTU=23
 +
}}
  
{| {{stdTable }}
 
|- {{stdTable Heading}}
 
| colspan = "3" | '''Cannon Turret Specifications'''
 
|-
 
| colspan = "3" {{stdTable Sub Heading}} | '''Ammunition'''
 
|-
 
| Type || '''HWP Cannon Shells'''
 
|-
 
| Damage || '''60 Armour Piercing'''
 
|-
 
| Rounds || '''30'''
 
|-
 
| Purchase Price || '''$200'''
 
|-
 
| Sale Price || '''$100'''
 
|- {{stdTable Sub Heading}}
 
| '''Firing Modes'''
 
| Accuracy
 
| Cost
 
|-
 
| Aimed
 
| '''90%'''(54%)
 
| '''80%'''(56)
 
|-
 
| Snap
 
| '''60%'''(36%)
 
| '''33%'''(23)
 
|-
 
| Auto || '''n/a''' || '''n/a'''
 
|-
 
|  
 
|-
 
| colspan = "3" | <small>Numbers in parenthesis are the actual values after modified by the chassis' abilities. <br />Actual costs are in fixed [[Time Units]]</small>
 
|}
 
  
 
== See Also ==
 
== See Also ==

Revision as of 23:13, 7 March 2011

Tank/Cannon
Tank Turret

The Tank/Cannon is the first of two HWPs available to new X-COM Commanders.

The Tank/Cannon carries a cannon that fires powerful armour-piercing rounds. Up to 30 rounds can be loaded for a single mission.

While it is universally considered to be the least exceptional of all the HWPs, the Tank/Cannon can still surpass the Tank/Rocket Launcher for ammunition longevity. Particularly when combating Cyberdiscs. Where a Tank/Rocket Launcher will rapidly deplete its ammo after combating a few of these enemies, the Tank/Cannon will often have ample supplies of ammunition left over to take down several more.

Unlike the Tank/Rocket Launcher, which can still be useful in later stages of the campaign, the Tank/Cannon is immediately outclassed by the Tank/Laser Cannon and the Hovertank/Plasma. Until then, its main function is to fill in any voids that the Tank/Rocket Launcher leaves behind.

This weapons system is used in UFO: Enemy Unknown. In Terror from the Deep, the Coelacanth/G. Cannon is the equivalent.

Vital Statistics

Cost:$420,000


Tracked Tank Specs
Time Units 70
Health 90
Energy 100
Bravery 110
Reactions 20
Firing Accuracy 60
Throwing Accuracy 0
Strength 60
Psionic Strength 100
Psionic Skill 0
Armour
Front 90
Left/Right 75
Rear 60
Under 60


Cannon Turret Specifications
Ammunition
Type HWP Cannon Shells
Damage 60 Armour Piercing
Rounds 30
Purchase Price $200
Sale Price $100
Firing Modes Accuracy Cost
Aimed 90%(54%) 80%(56)
Snap 60%(36%) 33%(23)
Numbers in parenthesis are the actual values after modified by the chassis' abilities.
Actual costs are in fixed Time Units


See Also

UFO Badge X-COM: Enemy Unknown/UFO Defense: Equipment
Armour: CoverallsPersonal ArmourPower SuitFlying Suit
Weapons: PistolRifleHeavy CannonAuto-CannonRocket LauncherStun Rod
GrenadeProximity GrenadeHigh ExplosiveLaser PistolLaser RifleHeavy Laser
Plasma PistolPlasma RifleHeavy PlasmaAlien GrenadeSmall LauncherBlaster Launcher
Equipment: Smoke GrenadeMotion ScannerMedi-KitElectro-flarePsi-AmpMind ProbeElerium-115
HWPs: Tank/CannonTank/Rocket LauncherTank/Laser CannonHovertank/PlasmaHovertank/Launcher
Data Item WeightsAlien Weapon Loadouts • Armour Damage Modifiers