Difference between revisions of "Tank/Laser Cannon"

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[[Image:BIGOBS54.GIF|right|thumb|64 px|Tank Turret]]
 
[[Image:BIGOBS54.GIF|right|thumb|64 px|Tank Turret]]
The laser cannon tank uses a replica of the same tracked tank chassis used by the [[Tank/Rocket Launcher|rocket]] and [[Tank/Cannon|cannon]] tanks. Therefore it suffers the same limitations as the two earlier tanks.
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The Laser Cannon tank uses the same tracked tank chassis used by the [[Tank/Rocket Launcher|rocket]] and [[Tank/Cannon|cannon]] tanks.   It is therefore not as fast or well-armored as [[Hovertank/Plasma|Plasma]] or [[Hovertank/Launcher|Launcher]] hovertanks.
  
The laser tank is vastly superior in that it has a high powered variation of the [[Heavy Laser|heavy laser]] as a turret. It is more powerful and efficient than the handheld variant. However, unlike the handheld, it comes with a generous but limited supply of ammunition.  
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It does, however, have a much more powerful weapon than the other tracked tanks, equal in power to the Plasma hovertank's weapon.  Additionally, it is the most effective weapon in the game (short of [[Blaster Bomb]]s) against [[Sectopod]]s, due to their vulnerability to lasers.
  
It is unfortunate that by the time the laser tank becomes available, Commanders will already have almost immediate access to the [[Hovertank/Plasma|plasma hovertank]] which is a much more superior tank. Resources-wise, the laser tank is cheaper and easier to produce than the [[Hovertank/Plasma | plasma hovertank]] as it is not reliant on any exotic alien materials. The choice between the two tanks then becomes a quantity versus quality issue. Laser tanks make better sacrificial tanks than hovertanks in general due to the costs involved.  
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Laser tanks also have an effectively unlimited supply of ammunition (255 shots, recharged for free after every battle).  Their high damage gives them a 4.55% chance of breaching an inner UFO wall, giving them a potentially useful role as a low-cost breaching weapon (see [[Destroying Terrain]] for more details).
  
In summary, the Laser Tank is a cheap and moderately powerful tank.
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Laser tanks can be produced much earlier in the game than the more-advanced hovertanks, and cost about the same as other track-based tanks.  However, they must be produced in a [[workshop]], not bought, and like other tanks, take up 25 workshop spaces.  Due to the high workshop space overhead, one laser tank takes about two days to produce in a single workshop but only 18 hours to produce if two workshops are available.  The hovertanks take about as long to produce but cost about twice as much and require [[Elerium-115]] to produce.
  
 
== Vital Statistics ==  
 
== Vital Statistics ==  

Revision as of 06:27, 3 March 2007

Tank Turret

The Laser Cannon tank uses the same tracked tank chassis used by the rocket and cannon tanks. It is therefore not as fast or well-armored as Plasma or Launcher hovertanks.

It does, however, have a much more powerful weapon than the other tracked tanks, equal in power to the Plasma hovertank's weapon. Additionally, it is the most effective weapon in the game (short of Blaster Bombs) against Sectopods, due to their vulnerability to lasers.

Laser tanks also have an effectively unlimited supply of ammunition (255 shots, recharged for free after every battle). Their high damage gives them a 4.55% chance of breaching an inner UFO wall, giving them a potentially useful role as a low-cost breaching weapon (see Destroying Terrain for more details).

Laser tanks can be produced much earlier in the game than the more-advanced hovertanks, and cost about the same as other track-based tanks. However, they must be produced in a workshop, not bought, and like other tanks, take up 25 workshop spaces. Due to the high workshop space overhead, one laser tank takes about two days to produce in a single workshop but only 18 hours to produce if two workshops are available. The hovertanks take about as long to produce but cost about twice as much and require Elerium-115 to produce.

Vital Statistics

Cost:Manufacture only. $500,000
Manufacturing Requirements:1200 Engineer hours
Research Requirements:Laser Cannon
Tracked Tank Specs
Time Units 70
Health 90
Energy 100
Bravery 110
Reactions 20
Firing Accuracy 60
Throwing Accuracy 0
Strength 60
Psionic Strength 100
Psionic Skill 0
Armour
Front 90
Left/Right 75
Rear 60
Under 60


Laser Turret Specifications
Ammunition
Type Laser Beam
Damage 110 Laser
Rounds 255
Purchase Price Free
Sale Price n/a
Firing Modes Accuracy Cost
Aimed 85%(51%) 75%(52)
Snap 50%(30%) 33%(23)
Auto n/a n/a
 
Numbers in parenthesis are the actual values after modified by the chassis' abilities.
Actual costs are in fixed Time Units

Notes

  • Tank/Heavy Lasers have the strongest Laser weapons in the game. This can have all the difference on Ethereal Alien Base Attacks on harder difficulty levels as they are the natural enemy of the Sectopod.
  • The laser cannon can penetrate UFO inner walls approximately 4.5% of the time. See Destroying Terrain for more information.

See Also

Tracked Tank Stats