Difference between revisions of "Tank/Laser Cannon"
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− | [[Image: |
+ | [[Image:tank_laser_cannon.png|right|framed|Tank/Laser Cannon]] |
+ | [[Image:BIGOBS54.GIF|right|framed|Tank Turret]] |
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− | The Laser Cannon tank uses the same tracked tank chassis used by the [[Tank/Rocket Launcher|rocket]] and [[Tank/Cannon|cannon]] tanks. It is therefore not as fast or well-armored as [[Hovertank/Plasma|Plasma]] or [[Hovertank/Launcher|Launcher]] hovertanks. |
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+ | The Tank/Laser Cannon is the first of the tanks that must be manufactured, or third in the [[Heavy Weapons Platforms|HWP]] hierarchy. It is a byproduct derived from the technologies used in the craft mounted [[Laser Cannon]]. |
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− | + | Though it borrows the old tracked tank torso, and suffers from the same limitations, it is fitted with a much more powerful variant of the [[Heavy Laser]] that is equal in strength to the [[Hovertank/Plasma]]'s turret. It is therefore the most powerful tracked tank available and a most potent weapon against aliens. |
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− | + | The turret has a limit of 255 shots, but is recharged for free after every battle. The high damage gives a 4.55% chance of breaching an inner UFO wall, giving them a potentially useful role as a low-cost breaching weapon (see [[Destroying Terrain]] for more details). |
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− | Laser |
+ | Tank/Laser Cannons can be produced at a significantly lower cost than the more-advanced hovertanks, and do not require [[Elerium]] in their manufacture. However, they must be produced in a [[workshop]], not bought, and like the Hovertanks, incur a large workshop space overhead (25 compared to 30 for hovertanks). |
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+ | While not as immediately accessible as the standard tanks, the Tank/Laser Cannon are good for mass-produce production - whether for general use or for replacing fallen tanks - while still retaining high firepower. The slightly higher cost over conventional tanks is offset through the lack of ammunition costs |
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+ | This weapons system is used in ''[[X-COM|UFO: Enemy Unknown]]''. In ''[[TFTD|Terror from the Deep]]'', the [[Coelacanth/Gauss]] is the equivalent. |
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== Vital Statistics == |
== Vital Statistics == |
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{{Tracked Tank Stats }} |
{{Tracked Tank Stats }} |
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+ | {{HWPturret |
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− | |||
+ | | type=Laser |
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− | {| {{stdTable}} |
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⚫ | |||
− | |- {{stdTable Heading}} |
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⚫ | |||
− | | colspan = "3" | '''Laser Turret Specifications''' |
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+ | | stowage=255 |
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− | |- |
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+ | | acquisition=Purchase |
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− | | colspan = "3" {{stdTable Sub Heading}} | '''Ammunition''' |
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+ | | buyprice=Free |
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− | |- |
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+ | | sellprice=n/a |
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⚫ | |||
+ | | aimedaccuracy=85 |
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− | |- |
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+ | | adjaimedaccuracy=51 |
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⚫ | |||
+ | | aimedcost=75 |
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− | |- |
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+ | | aimedTU=52 |
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− | | Rounds || '''255''' |
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+ | | snapaccuracy=50 |
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− | |- |
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+ | | adjsnapaccuracy=30 |
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− | | Purchase Price || '''Free''' |
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+ | | snapcost=33 |
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− | |- |
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+ | | snapTU=23 |
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− | | Sale Price || '''n/a''' |
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⚫ | |||
− | |- {{stdTale Sub Heading}} |
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− | | '''Firing Modes''' |
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− | | Accuracy |
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− | | Cost |
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− | |- |
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− | | Aimed |
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− | | '''85%'''(51%) |
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− | | '''75%'''(52) |
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− | |- |
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− | | Snap |
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− | | '''50%'''(30%) |
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− | | '''33%'''(23) |
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− | |- |
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− | | Auto || '''n/a''' || '''n/a''' |
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− | |- |
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− | | |
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− | |- |
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− | | colspan = "3" | <small>Numbers in parenthesis are the actual values after modified by the chassis' abilities. <br />Actual costs are in fixed [[TU|Time Unit]]s</small> |
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⚫ | |||
==Notes== |
==Notes== |
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− | * Tank/Heavy Lasers have the strongest Laser weapons in the game. This can have all the difference on Ethereal Alien Base Attacks on harder difficulty levels as they are the natural enemy of the [[Sectopod]]. |
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* The laser cannon can penetrate UFO inner walls approximately 4.5% of the time. See [[Destroying Terrain]] for more information. |
* The laser cannon can penetrate UFO inner walls approximately 4.5% of the time. See [[Destroying Terrain]] for more information. |
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+ | * Like all the advanced tanks, no research topic needs to be prompted to get the Tank/Laser Cannon. |
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== See Also == |
== See Also == |
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− | [[Template: Tracked Tank Stats | Tracked Tank Stats]] |
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+ | {{Equipment (UFO Defense) Navbar}} |
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[[Category:Heavy Weapons Platforms]] |
[[Category:Heavy Weapons Platforms]] |
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+ | [[Category:Research (EU)]] |
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+ | [[Category:Enemy Unknown/UFO Defense]] |
Latest revision as of 04:48, 23 July 2013
The Tank/Laser Cannon is the first of the tanks that must be manufactured, or third in the HWP hierarchy. It is a byproduct derived from the technologies used in the craft mounted Laser Cannon.
Though it borrows the old tracked tank torso, and suffers from the same limitations, it is fitted with a much more powerful variant of the Heavy Laser that is equal in strength to the Hovertank/Plasma's turret. It is therefore the most powerful tracked tank available and a most potent weapon against aliens.
The turret has a limit of 255 shots, but is recharged for free after every battle. The high damage gives a 4.55% chance of breaching an inner UFO wall, giving them a potentially useful role as a low-cost breaching weapon (see Destroying Terrain for more details).
Tank/Laser Cannons can be produced at a significantly lower cost than the more-advanced hovertanks, and do not require Elerium in their manufacture. However, they must be produced in a workshop, not bought, and like the Hovertanks, incur a large workshop space overhead (25 compared to 30 for hovertanks).
While not as immediately accessible as the standard tanks, the Tank/Laser Cannon are good for mass-produce production - whether for general use or for replacing fallen tanks - while still retaining high firepower. The slightly higher cost over conventional tanks is offset through the lack of ammunition costs
This weapons system is used in UFO: Enemy Unknown. In Terror from the Deep, the Coelacanth/Gauss is the equivalent.
Vital Statistics
Cost: | Manufacture only. $500,000 |
Manufacturing Requirements: | 1200 Engineer hours |
Research Requirements: | Laser Cannon |
Tracked Tank Specs | |
Time Units | 70 |
Health | 90 |
Energy | 100 |
Bravery | 110 |
Reactions | 20 |
Firing Accuracy | 60 |
Throwing Accuracy | 0 |
Strength | 60 |
Psionic Strength | 100 |
Psionic Skill | 0 |
Armour | |
Front | 90 |
Left/Right | 75 |
Rear | 60 |
Under | 60 |
Laser Turret Specifications | ||
Ammunition | ||
Type | Laser Beam | |
Damage | 110 Laser | |
Rounds | 255 | |
Purchase Price | $Free | |
Sale Price | $n/a | |
Firing Modes | Accuracy | Cost |
Aimed | 85%(51%) | 75%(52) |
Snap | 50%(30%) | 33%(23) |
Numbers in parenthesis are the actual values after modified by the chassis' abilities. Actual costs are in fixed Time Units |
Notes
- The laser cannon can penetrate UFO inner walls approximately 4.5% of the time. See Destroying Terrain for more information.
- Like all the advanced tanks, no research topic needs to be prompted to get the Tank/Laser Cannon.