Difference between revisions of "Tank/Rocket Launcher"
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<tr><td>Cost:</td><td>$480,000</td></tr> |
<tr><td>Cost:</td><td>$480,000</td></tr> |
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− | <tr><td>Time Units:</td><td>70</td></tr> |
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− | <tr><td>Health:</td><td>90</td></tr> |
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− | <tr><td>Front Armour:</td><td>90</td></tr> |
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− | <tr><td>Left/Right Armour:</td><td>75</td></tr> |
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− | <tr><td>Rear Armour:</td><td>60</td></tr> |
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− | <tr><td>Under Armour:</td><td>60</td></tr> |
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+ | {{:Tracked Tank Stats}} |
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== See Also == |
== See Also == |
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+ | [[Tracked Tank Stats]] |
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[[Category:Heavy Weapons Platforms]] |
[[Category:Heavy Weapons Platforms]] |
Revision as of 03:40, 10 December 2005
General Information
This is one of the first two HWPs available to new X-COM Commanders.
The most effective of the early HWPs, this tank fires explosive rockets toward the enemy. These rockets will explode on contact with a solid object - be it an enemy unit or a wall.
The Rocket tank can remain useful to the very end of the game, as its destructive power is matched only by the Hovertank/Launcher. However, HWP Rockets are readily available and cost little compared to the HWP Fusion Balls required by the Hovertank/Launcher.
Vital Statistics
Cost: | $480,000 |
Rocket Turret Specifications | ||
Ammuntion | ||
Type | HWP Rockets | |
Damage | 85 High Explosive | |
Rounds | 8 | |
Purchase Price | $3,000 | |
Sale Price | $2,250 | |
Firing Modes | Accuracy | Cost |
Aimed | 115%(69%) | 75%(52) |
Snap | 55%(33%) | 45%(31) |
Auto | n/a | n/a |
Numbers in parenthesis are the actual values after modified by the chassis' abilities.
Actual costs are in fixed Time Units |