Difference between revisions of "Technical (LW2)"

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| '''Salvo'''
 
| '''Salvo'''
 
''Launching or throwing grenades, using heavy weapons or using the Gauntlet's Rocket Launcher with your first action will not end your turn.''
 
''Launching or throwing grenades, using heavy weapons or using the Gauntlet's Rocket Launcher with your first action will not end your turn.''
| '''Tactical Sense'''
+
| {{ Template:Tactical Sense (LW2)|text=1}}
''Gain +5 defense for each enemy you can see, up to a maximum of +20 defense.''
 
 
| '''Quickburn'''
 
| '''Quickburn'''
 
''Activate so your next use of the flamethrower will not cost an action. Five-turn cooldown.''
 
''Activate so your next use of the flamethrower will not cost an action. Five-turn cooldown.''

Revision as of 15:44, 22 January 2017

Technical: Primary: Rifle(default), SMG or Shotgun; Secondary: Gauntlet

Technical Skills
Heavy Weapons
Rocketeer Fireman
Fire in the Hole
Suppression
Roust

Special flamethrower shot that does limited damage and has a 33% chance to set enemies in the area of effect on fire, but forces enemies to change their position.

Biggest Booms

Your grenades and standard rockets can inflict critical damage (50% chance for +2 damage).

Fortify
Napalm-X
Concussion Rocket
Shredder

Your primary weapon attacks shred armor.

Burnout

Activating your Flamethrower leaves a small smoke cloud around your position, providing +20 Defense to anyone within.

Tandem Warheads
Formidable
Phosphorus
Javelin Rockets

The range of your rockets is increased by 6 tiles and you may hit targets beyond your visual range.

Fire and Steel
Incinerator

Your flamethrower has an increased range of one tile and covers a wider area of effect.

Salvo

Launching or throwing grenades, using heavy weapons or using the Gauntlet's Rocket Launcher with your first action will not end your turn.

Tactical Sense
Quickburn

Activate so your next use of the flamethrower will not cost an action. Five-turn cooldown.

Bunker Buster

Fire a special rocket with a large area of effect that does moderate damage to enemies but huge damage to buildings, vehicles and other objects in the environment. Requires both actions to fire.

Rapid Fire
Firestorm