Difference between revisions of "Technical (LW2)"

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m (Jaredjeya moved page Technical (Long War 2) to Technical (LW2): Consistency with the rest of the wiki)
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Technical: Primary: Rifle(default), SMG or Shotgun; Secondary: Gauntlet
 
Technical: Primary: Rifle(default), SMG or Shotgun; Secondary: Gauntlet
  
{| class="wikitable"
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{| class="wikitable" style="text-align:center"
 
|+ Technical Skills
 
|+ Technical Skills
 
|-
 
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! Tree 1
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! Rocketeer
! Tree 2
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!  
! Tree 3
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! Fireman
 
|-
 
|-
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| '''Fire in the Hole'''
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''Your rockets are more accurate. Reduces maximum rocket scatter by two tiles.''
|  
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| '''Suppression'''
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''Fire a barrage that pins down a target, grants reaction fire against it if it moves, restricts the use of many abilities, and imposes a -30 penalty to the target's aim. If multiple targets suppress a target, the aim penalty will stack. Suppression is canceled if the suppressing unit is damaged. Costs two ammo.''
 +
| '''Roust'''
 +
''Special flamethrower shot that does limited damage, but has a 33% chance to set enemies in the area of effect on fire and forces enemies to change their position.''
 
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Revision as of 23:28, 21 January 2017

Technical: Primary: Rifle(default), SMG or Shotgun; Secondary: Gauntlet

Technical Skills
Rocketeer Fireman
Fire in the Hole

Your rockets are more accurate. Reduces maximum rocket scatter by two tiles.

Suppression

Fire a barrage that pins down a target, grants reaction fire against it if it moves, restricts the use of many abilities, and imposes a -30 penalty to the target's aim. If multiple targets suppress a target, the aim penalty will stack. Suppression is canceled if the suppressing unit is damaged. Costs two ammo.

Roust

Special flamethrower shot that does limited damage, but has a 33% chance to set enemies in the area of effect on fire and forces enemies to change their position.