Difference between revisions of "Technical (LW2)"
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| {{ Template:Concussion Rocket (LW2)|text=1}} |
| {{ Template:Concussion Rocket (LW2)|text=1}} |
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| {{ Template:Shredder (LW2)|text=1}} |
| {{ Template:Shredder (LW2)|text=1}} |
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+ | | '''Burnout''' |
+ | ''Activating your Flamethrower leaves a small smoke cloud around your position, providing +20 Defense to anyone within.'' |
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| {{ Template:Tandem Warheads (LW2)|text=1}} |
| {{ Template:Tandem Warheads (LW2)|text=1}} |
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| {{ Template:Phosphorus (LW2)|text=1}} |
| {{ Template:Phosphorus (LW2)|text=1}} |
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+ | | '''Javelin Rockets''' |
+ | ''The range of your rockets is increased by 6 tiles and you may hit targets beyond your visual range.'' |
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| {{ Template:Fire and Steel (LW2)|text=1}} |
| {{ Template:Fire and Steel (LW2)|text=1}} |
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| '''Incinerator''' |
| '''Incinerator''' |
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| {{ Template:Salvo (LW2)|text=1}} |
| {{ Template:Salvo (LW2)|text=1}} |
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| {{ Template:Tactical Sense (LW2)|text=1}} |
| {{ Template:Tactical Sense (LW2)|text=1}} |
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+ | | '''Quickburn''' |
+ | ''Activate so your next use of the flamethrower will not cost an action. Five-turn cooldown.'' |
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| '''Bunker Buster''' |
| '''Bunker Buster''' |
Revision as of 21:56, 22 January 2017
Technical: Primary: Rifle(default), SMG or Shotgun; Secondary: Gauntlet
Rocketeer | Fireman | |
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Roust
Special flamethrower shot that does limited damage and has a 33% chance to set enemies in the area of effect on fire, but forces enemies to change their position. | ||
Burnout
Activating your Flamethrower leaves a small smoke cloud around your position, providing +20 Defense to anyone within. | ||
Javelin Rockets
The range of your rockets is increased by 6 tiles and you may hit targets beyond your visual range. |
Incinerator
Your flamethrower has an increased range of one tile and covers a wider area of effect. | |
Quickburn
Activate so your next use of the flamethrower will not cost an action. Five-turn cooldown. | ||
Bunker Buster
Fire a special rocket with a large area of effect that does moderate damage to enemies but huge damage to buildings, vehicles and other objects in the environment. Requires both actions to fire. |