Technical (LW2)

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Revision as of 07:50, 25 January 2017 by Adamzl (talk | contribs)
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Technical: Primary: Rifle(default), SMG or Shotgun; Secondary: Gauntlet

Technical's are 10% more expensive for infiltration.

Technical Skills
Heavy Weapons
Rocketeer Fireman
Fire in the Hole
Suppression
Roust
Biggest Booms
Fortify
Napalm-X
Concussion Rocket
Shredder
Burnout
Tandem Warheads
Formidable
Phosphorus
Javelin Rockets
Fire and Steel
Incinerator

Your flamethrower has an increased range of one tile and covers a wider area of effect.

Salvo
Tactical Sense
Quickburn
Bunker Buster
Rapid Fire
Firestorm