Difference between revisions of "Template:Apoc Table"

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<table style="width:100%;">
 
<table style="width:100%;">
 
<tr style="vertical-align: top;">
 
<tr style="vertical-align: top;">
<td colspan = "2">
+
<td colspan = "3">
 
{| {{stdTable}} width = "100%"  
 
{| {{stdTable}} width = "100%"  
 
|- {{stdTable Heading}}
 
|- {{stdTable Heading}}
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</td>
 
</td>
 
<tr style="vertical-align: top">
 
<tr style="vertical-align: top">
<td style="width: 50%; border:1px gray solid;">
+
<td style="width: 33.3%; border:1px gray solid;">
 
{| {{stdTable}} width="100%" style="border:none;"
 
{| {{stdTable}} width="100%" style="border:none;"
 
|- {{stdApoc Heading}}
 
|- {{stdApoc Heading}}
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|-
 
|-
 
| [[Background (Apocalypse)|Background]]  
 
| [[Background (Apocalypse)|Background]]  
 +
|-
 +
| [[Input Device Reference (Apocalypse) | Input Device Reference]]
 +
|-
 +
| [[Known Bugs (Apocalypse)|Known Bugs]]
 +
|-
 +
| [[OpenApoc|Open-Source Apocalypse]]
 
|- {{stdTable Sub Heading}} title = "Happenings in Mega-Primus"
 
|- {{stdTable Sub Heading}} title = "Happenings in Mega-Primus"
 
| '''Cityscape'''
 
| '''Cityscape'''
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|-
 
|-
 
| [[Mega-Primus]]  
 
| [[Mega-Primus]]  
 +
: [[City Maps (Apocalypse)|City Maps]]
 
: [[Organizations]]
 
: [[Organizations]]
 +
: [[Population_(Apocalypse)| Population]]
 
: [[Relations (Apocalypse)|Relations]]  
 
: [[Relations (Apocalypse)|Relations]]  
 
: [[Trade (Apocalypse)|Trade]]  
 
: [[Trade (Apocalypse)|Trade]]  
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|-
 
|-
 
| [[Cityscape Fighting (Apocalypse)|Cityscape Fighting]]
 
| [[Cityscape Fighting (Apocalypse)|Cityscape Fighting]]
 +
: [[UFO Incursions (Apocalypse)|UFO Incursions]]
 
: [[Alien Ship Combat (Apocalypse)|Alien Ship Combat]]
 
: [[Alien Ship Combat (Apocalypse)|Alien Ship Combat]]
 +
: [[Alien Infiltration (Apocalypse)|Alien Infiltration]]
 +
|-
 +
|- {{stdTable Sub Heading}} title = "Close Quarter Skirmishes"
 +
| '''Battlescape'''
 +
|-
 +
| [[Battlescape Overview (Apocalypse)|Battlescape]]
 +
: [[Mission Types (Apocalypse)|Mission Types]]
 +
: [[Real-Time Combat (Apocalypse)| Real-Time Combat]]
 +
: [[Turn-Based Combat (Apocalypse)| Turn-Based Combat]]
 +
: [[Real-Time vs Turn-Based (Apocalypse)|Real-Time vs Turn-Based Analysis]]
 
|-
 
|-
 +
| [[Tactics (Apocalypse)|Tactics]]
 +
: [[Starting a Mission (Apocalypse)|Starting a Mission]]
 +
: [[Controls (Apocalypse)|Agent Automatic Reaction Controls]]
 +
: [[Engaging the Enemy (Apocalypse)|Engaging the Enemy]]
 +
: [[Strategies for Troops (Apocalypse)|Strategies for Troops]]
 +
: [[Base Defense (Apocalypse)|Base Defense]]
 +
: [[Capturing Live Aliens (Apocalypse)|Capturing Live Aliens]]
 +
: [[Psionics (Apocalypse)|Psionics]]
 +
: [[Take Cover!]]
 +
|}
 +
<td style="width: 33.3%; border:1px gray solid;">
 +
{| {{stdTable}} width="100%" style="border:none;"
 
|- {{stdTable Sub Heading}} title = "All Those Useful Items"
 
|- {{stdTable Sub Heading}} title = "All Those Useful Items"
 
| '''X-COM'''
 
| '''X-COM'''
 
|-
 
|-
 
| [[Bases (Apocalypse)|Bases]]  
 
| [[Bases (Apocalypse)|Bases]]  
: [[Base Locations (Apocalypse)|Base Locations]]
+
: [[Base Locations (Apocalypse)|Locations]]
: [[Base Layouts (Apocalypse)|Base Layouts]]
+
: [[Base Layouts (Apocalypse)|Layouts]]
: [[Facilities (Apocalypse)|Base Facilities]]
+
: [[Facilities (Apocalypse)|Facilities]]
 
: [[Research (Apocalypse)|Research]]  
 
: [[Research (Apocalypse)|Research]]  
 
:: [[Biochemistry]]
 
:: [[Biochemistry]]
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: [[Vehicle Equipment (Apocalypse)|Vehicle Equipment]]
 
: [[Vehicle Equipment (Apocalypse)|Vehicle Equipment]]
 
|-
 
|-
|}
 
<td style="width: 50%; border:1px gray solid;">
 
{| {{stdTable}} width="100%" style="border:none;"
 
 
|- {{stdTable Sub Heading}} title = "The Interdimensional Aliens"
 
|- {{stdTable Sub Heading}} title = "The Interdimensional Aliens"
 
| '''Aliens'''
 
| '''Aliens'''
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: [[Alien Overview (Apocalypse)| Alien Overview]]
 
: [[Alien Overview (Apocalypse)| Alien Overview]]
 
: [[Alien Artifacts (Apocalypse)|Alien Artifacts]]   
 
: [[Alien Artifacts (Apocalypse)|Alien Artifacts]]   
 +
:: [[Alien Tech Levels (Apocalypse)|Alien Tech Levels]]
 
: [[Alien Ships (Apocalypse)|Alien Ships]]
 
: [[Alien Ships (Apocalypse)|Alien Ships]]
 
: [[Alien Dimension (Apocalypse)| Alien Dimension]]
 
: [[Alien Dimension (Apocalypse)| Alien Dimension]]
 
:: [[Dimension UFO Combat (Apocalypse)|UFO Combat]]
 
:: [[Dimension UFO Combat (Apocalypse)|UFO Combat]]
 
|-
 
|-
|- {{stdTable Sub Heading}} title = "Close Quarter Skirmishes"
+
|}
| '''Battlescape'''
+
<td style="width: 33.3%; border:1px gray solid;">
 +
{| {{stdTable}} width="100%" style="border:none;"
 +
|- {{stdTable Sub Heading}}
 +
| '''Miscellaneous Information'''
 
|-
 
|-
| [[Battlescape Overview (Apocalypse)|Battlescape]]
+
| [[X-COM Timeline]]
: [[Mission Types (Apocalypse)|Mission Types]]
 
: [[Real-Time Combat (Apocalypse)| Real-Time Combat]]
 
: [[Turn-Based Combat (Apocalypse)| Turn-Based Combat]]
 
: [[Real-Time vs Turn-Based (Apocalypse)|Real-Time vs Turn-Based Analysis]]
 
 
|-
 
|-
| [[Tactics (Apocalypse)|Tactics]]
+
| [[Cheat_Codes_(Apocalypse)|Cheat Codes]]
: [[Starting a Mission (Apocalypse)|Starting a Mission]]
 
: [[Controls (Apocalypse)|Agent Automatic Reaction Controls]]
 
: [[Engaging the Enemy (Apocalypse)|Engaging the Enemy]]
 
: [[Strategies for Troops (Apocalypse)|Strategies for Troops]]
 
: [[Base Defense (Apocalypse)|Base Defense]]
 
: [[Capturing Live Aliens (Apocalypse)|Capturing Live Aliens]]
 
: [[Psionics (Apocalypse)|Psionics]]
 
|- {{stdTable Sub Heading}}
 
| '''Miscellaneous Information'''
 
 
|-
 
|-
 
| [[Equipment Analysis (Apocalypse)|Weapon/Equipment Analysis]]  
 
| [[Equipment Analysis (Apocalypse)|Weapon/Equipment Analysis]]  
 
|-
 
|-
| [[User Guides (Apocalypse) | User Guides ]]
+
| [[Making the Game Harder (Apocalypse)|Making the Game Harder]]
 
|-
 
|-
 
| [[Sightings in other fandoms]]
 
| [[Sightings in other fandoms]]
 +
|-
 +
| [[Unused Game Features (Apocalypse)|Unused Game Features]]
 +
|- {{stdTable Sub Heading}}
 +
| '''Concept Information'''
 +
|-
 +
| [[Game versions and builds (Apocalypse)|Game versions and builds]]
 +
|-
 +
| [[Cut items and features (Apocalypse)|Cut items and features]]
 +
|-
 +
| [[Cut mechanics and behavior (Apocalypse)|Cut mechanics and behavior]]
 +
|-
 +
| [[What it should be. Design doc (Apocalypse)|What it should be. Design doc OpenApoc]]
 
|- {{stdTable Sub Heading}}
 
|- {{stdTable Sub Heading}}
 
| '''Technical Information'''
 
| '''Technical Information'''
 
|-
 
|-
| [[Input Device Reference (Apocalypse) | Input Device Reference]]
+
| [[Difficulty Levels (Apocalypse)|Difficulty Levels]]
 +
|-
 +
| [[:Category:Data tables|Data Tables]]
 +
: [[Unit Stats (Apocalypse)|Unit Stats]]
 +
: [[Damage Modifiers (Apocalypse) | Damage Modifiers]]
 +
|-
 +
| [[:Category:Game Files|Game Files]]
 +
: [[Audio Formats (Apocalypse)|Audio File Formats]]
 +
::[[Music player]]
 +
: [[Image Formats (Apocalypse)|Image File Formats]]
 +
: [[Cityscape Files (Apocalypse)|Cityscape Files]]
 +
|-
 +
| [[:Category:Learning AI|Learning AI]]
 +
: [[EXPERIEN.DAT (Apocalypse)|EXPERIEN.DAT]]
 +
: [[BRAIN.DAT (Apocalypse)|BRAIN.DAT]]
 +
: [[WEAPEXP.DAT (Apocalypse)|WEAPEXP.DAT]]
 +
|- {{stdTable Sub Heading}}
 +
| '''Mods, Utilities, Compilations'''
 +
|-
 +
| [[Mods (Apocalypse) | Mods]]
 +
|-
 +
| [[Utilities (Apocalypse) | Utilities]]
 +
|- {{stdTable Sub Heading}}
 +
| '''Guides'''
 +
|-
 +
| [[User Guides (Apocalypse) | User Guides ]]
 +
: [[NKF's X-COM Apocalypse: Starter's Guide | NKF's Starter Guide]]
 +
: [[AllOutWar's X-Com Apocalypse Guide | AllOutWar's Guide]]
 +
: [[Defending Mega Primus from Evil Space Aliens, a Beginner's Guide|Captain Foo's Beginner Guide]]
 
|}
 
|}
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>

Revision as of 19:22, 22 June 2022

Apocalypse Insignia X-COM: Apocalypse
General
General Information
Background
Input Device Reference
Known Bugs
Open-Source Apocalypse
Cityscape
Cityscape
Mega-Primus
City Maps
Organizations
Population
Relations
Trade
Buildings and Areas
Cityscape Fighting
UFO Incursions
Alien Ship Combat
Alien Infiltration
Battlescape
Battlescape
Mission Types
Real-Time Combat
Turn-Based Combat
Real-Time vs Turn-Based Analysis
Tactics
Starting a Mission
Agent Automatic Reaction Controls
Engaging the Enemy
Strategies for Troops
Base Defense
Capturing Live Aliens
Psionics
Take Cover!
X-COM
Bases
Locations
Layouts
Facilities
Research
Biochemistry
Quantum Physics
Engineering
Agents
Agents Stats
Agents Medals
Agents Equipment
Agents Armor
Suggestions for Equipping Troops
Vehicles
Vehicle Weapons
Vehicle Engines
Vehicle Equipment
Aliens
Alien Life Forms
Alien Overview
Alien Artifacts
Alien Tech Levels
Alien Ships
Alien Dimension
UFO Combat
Miscellaneous Information
X-COM Timeline
Cheat Codes
Weapon/Equipment Analysis
Making the Game Harder
Sightings in other fandoms
Unused Game Features
Concept Information
Game versions and builds
Cut items and features
Cut mechanics and behavior
What it should be. Design doc OpenApoc
Technical Information
Difficulty Levels
Data Tables
Unit Stats
Damage Modifiers
Game Files
Audio File Formats
Music player
Image File Formats
Cityscape Files
Learning AI
EXPERIEN.DAT
BRAIN.DAT
WEAPEXP.DAT
Mods, Utilities, Compilations
Mods
Utilities
Guides
User Guides
NKF's Starter Guide
AllOutWar's Guide
Captain Foo's Beginner Guide