Difference between revisions of "Template:Apoc Table"

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(not all people are attentive or understand the concept of opensorce or the connection of the game with the project, why not duplicate the link of the game to the project)
(71 intermediate revisions by 14 users not shown)
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<table style="width:100%;">
 
<table style="width:100%;">
 
<tr style="vertical-align: top;">
 
<tr style="vertical-align: top;">
<td colspan = "2">
+
<td colspan = "3">
 
{| {{stdTable}} width = "100%"  
 
{| {{stdTable}} width = "100%"  
 
|- {{stdTable Heading}}
 
|- {{stdTable Heading}}
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</td>
 
</td>
 
<tr style="vertical-align: top">
 
<tr style="vertical-align: top">
<td style="width: 100%; border:1px gray solid;">
+
<td style="width: 33.3%; border:1px gray solid;">
 
{| {{stdTable}} width="100%" style="border:none;"
 
{| {{stdTable}} width="100%" style="border:none;"
 
|- {{stdApoc Heading}}
 
|- {{stdApoc Heading}}
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|-
 
|-
 
| [[Info (Apocalypse)|General Information]]
 
| [[Info (Apocalypse)|General Information]]
|- {{stdTable Sub Heading}} title = "Happenings in Mega Primus"
+
|-
 +
| [[Background (Apocalypse)|Background]]
 +
|-
 +
| [[Known Bugs (Apocalypse)|Known Bugs]]
 +
|-
 +
| [[OpenApoc|Open-Source Apocalypse]]
 +
|- {{stdTable Sub Heading}} title = "Happenings in Mega-Primus"
 
| '''Cityscape'''
 
| '''Cityscape'''
 
|-
 
|-
| [[Mega Primus (Apocalypse)|Mega Primus]]  
+
| [[Cityscape (Apocalypse)|Cityscape]]
: [[Corporations (Apocalypse)|Corporations]]
+
|-
 +
| [[Mega-Primus]]
 +
: [[City Maps (Apocalypse)|City Maps]]
 +
: [[Organizations]]
 +
: [[Population_(Apocalypse)| Population]]
 
: [[Relations (Apocalypse)|Relations]]  
 
: [[Relations (Apocalypse)|Relations]]  
 
: [[Trade (Apocalypse)|Trade]]  
 
: [[Trade (Apocalypse)|Trade]]  
 +
: [[Buildings (Apocalypse)|Buildings and Areas]]
 
|-
 
|-
 +
| [[Cityscape Fighting (Apocalypse)|Cityscape Fighting]]
 +
: [[UFO Incursions (Apocalypse)|UFO Incursions]]
 +
: [[Alien Ship Combat (Apocalypse)|Alien Ship Combat]]
 +
: [[Alien Infiltration (Apocalypse)|Alien Infiltration]]
 +
|-
 +
|- {{stdTable Sub Heading}} title = "Close Quarter Skirmishes"
 +
| '''Battlescape'''
 +
|-
 +
| [[Battlescape Overview (Apocalypse)|Battlescape]]
 +
: [[Mission Types (Apocalypse)|Mission Types]]
 +
: [[Real-Time Combat (Apocalypse)| Real-Time Combat]]
 +
: [[Turn-Based Combat (Apocalypse)| Turn-Based Combat]]
 +
: [[Real-Time vs Turn-Based (Apocalypse)|Real-Time vs Turn-Based Analysis]]
 +
|-
 +
| [[Tactics (Apocalypse)|Tactics]]
 +
: [[Starting a Mission (Apocalypse)|Starting a Mission]]
 +
: [[Controls (Apocalypse)|Agent Automatic Reaction Controls]]
 +
: [[Engaging the Enemy (Apocalypse)|Engaging the Enemy]]
 +
: [[Strategies for Troops (Apocalypse)|Strategies for Troops]]
 +
: [[Base Defense (Apocalypse)|Base Defense]]
 +
: [[Capturing Live Aliens (Apocalypse)|Capturing Live Aliens]]
 +
: [[Psionics (Apocalypse)|Psionics]]
 +
: [[Take Cover!]]
 +
|}
 +
<td style="width: 33.3%; border:1px gray solid;">
 +
{| {{stdTable}} width="100%" style="border:none;"
 
|- {{stdTable Sub Heading}} title = "All Those Useful Items"
 
|- {{stdTable Sub Heading}} title = "All Those Useful Items"
| '''Logistics'''
+
| '''X-COM'''
 
|-
 
|-
 
| [[Bases (Apocalypse)|Bases]]  
 
| [[Bases (Apocalypse)|Bases]]  
: [[Facilities (Apocalypse)|Base Facilities]]
+
: [[Base Locations (Apocalypse)|Locations]]
 +
: [[Base Layouts (Apocalypse)|Layouts]]
 +
: [[Facilities (Apocalypse)|Facilities]]
 +
: [[Research (Apocalypse)|Research]]
 +
:: [[Biochemistry]]
 +
:: [[Quantum Physics (Apocalypse)|Quantum Physics]]
 +
: [[Engineering (Apocalypse)|Engineering]]  
 
|-
 
|-
 
| [[Agents (Apocalypse)|Agents]]
 
| [[Agents (Apocalypse)|Agents]]
 
: [[Agents Stats (Apocalypse)|Agents Stats]]
 
: [[Agents Stats (Apocalypse)|Agents Stats]]
 +
:: [[Agents Medals (Apocalypse)|Agents Medals]]
 
: [[Agents Equipment (Apocalypse)|Agents Equipment]]
 
: [[Agents Equipment (Apocalypse)|Agents Equipment]]
 
: [[Agents Armor (Apocalypse)|Agents Armor]]
 
: [[Agents Armor (Apocalypse)|Agents Armor]]
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|-
 
|-
 
| [[Vehicles (Apocalypse)|Vehicles]]
 
| [[Vehicles (Apocalypse)|Vehicles]]
: [[Vehicle Weapons (Apocalypse)| Vehicle Weapons]]
+
: [[Vehicle Weapons (Apocalypse)|Vehicle Weapons]]
: [[Vehicle Engines (Apocalypse)| Vehicles Engines]]
+
: [[Vehicle Engines (Apocalypse)|Vehicle Engines]]
: [[Vehicle Space (Apocalypse)|Vehicle Space]]
+
: [[Vehicle Equipment (Apocalypse)|Vehicle Equipment]]
 
|-
 
|-
|- {{stdTable Sub Heading}} title = "Technological Upgrade!"
+
|- {{stdTable Sub Heading}} title = "The Interdimensional Aliens"
| '''Research'''
+
| '''Aliens'''
 
|-
 
|-
: [[Alien Artifacts (Apocalypse)|Alien Artifacts]]  
+
| [[Alien Life Forms (Apocalypse)|Alien Life Forms]]
: [[Biochemistry (Apocalypse)|Biochemistry]]
+
: [[Alien Overview (Apocalypse)| Alien Overview]]
: [[Quantum Physics (Apocalypse)|Quantum Physics]]  
+
: [[Alien Artifacts (Apocalypse)|Alien Artifacts]] 
 +
:: [[Alien Tech Levels (Apocalypse)|Alien Tech Levels]]
 +
: [[Alien Ships (Apocalypse)|Alien Ships]]
 +
: [[Alien Dimension (Apocalypse)| Alien Dimension]]
 +
:: [[Dimension UFO Combat (Apocalypse)|UFO Combat]]
 
|-
 
|-
|- {{stdTable Sub Heading}} title = "Close Quarter Skirmishes"
 
 
|}
 
|}
<td style="width: 50%; border:1px gray solid;">
+
<td style="width: 33.3%; border:1px gray solid;">
 
{| {{stdTable}} width="100%" style="border:none;"
 
{| {{stdTable}} width="100%" style="border:none;"
 
|- {{stdTable Sub Heading}}
 
|- {{stdTable Sub Heading}}
| '''Battlescape'''
+
| '''Miscellaneous Information'''
 +
|-
 +
| [[X-COM Timeline]]
 +
|-
 +
| [[Equipment Analysis (Apocalypse)|Weapon/Equipment Analysis]]
 +
|-
 +
| [[Making the Game Harder (Apocalypse)|Making the Game Harder]]
 +
|-
 +
| [[Sightings in other fandoms]]
 +
|-
 +
| [[Unused Game Features (Apocalypse)|Unused Game Features]]
 +
|- {{stdTable Sub Heading}}
 +
| '''Concept Information'''
 +
|-
 +
| [[Game versions and builds (Apocalypse)|Game versions and builds]]
 +
|-
 +
| [[Cut items and features (Apocalypse)|Cut items and features]]
 +
|-
 +
| [[Cut mechanics and behavior (Apocalypse)|Cut mechanics and behavior]]
 +
|-
 +
| [[What it should be. Design doc (Apocalypse)|What it should be. Design doc OpenApoc]]
 +
|- {{stdTable Sub Heading}}
 +
| '''Technical Information'''
 +
|-
 +
|  [[Difficulty Levels (Apocalypse)|Difficulty Levels]]
 +
|-
 +
| [[:Category:Data tables|Data Tables]]
 +
: [[Unit Stats (Apocalypse)|Unit Stats]]
 +
: [[Damage Modifiers (Apocalypse) | Damage Modifiers]]
 +
|-
 +
| [[:Category:Game Files|Game Files]]
 +
: [[Audio Formats (Apocalypse)|Audio File Formats]]
 +
::[[Music player]]
 +
: [[Image Formats (Apocalypse)|Image File Formats]]
 +
: [[Cityscape Files (Apocalypse)|Cityscape Files]]
 +
|-
 +
| [[:Category:Learning AI|Learning AI]]
 +
: [[EXPERIEN.DAT (Apocalypse)|EXPERIEN.DAT]]
 +
: [[BRAIN.DAT (Apocalypse)|BRAIN.DAT]]
 +
: [[WEAPEXP.DAT (Apocalypse)|WEAPEXP.DAT]]
 
|-
 
|-
| <span style = "color: #ddd;">Battlescape overview</span>
+
| [[Input Device Reference (Apocalypse) | Input Device Reference]]
 +
|- {{stdTable Sub Heading}}
 +
| '''Mods, Utilities, Compilations'''
 
|-
 
|-
| [[Battlescape Overview (Apocalypse)|Battlescape Overview]]
+
| [[Mods (Apocalypse) | Mods]]
 
|-
 
|-
| [[Battlescape Real-Time Combat (Apocalypse)|Battlescape Real-Time Combat]]
+
| [[Utilities (Apocalypse) | Utilities]]
 +
|- {{stdTable Sub Heading}}
 +
| '''Guides'''
 
|-
 
|-
| [[Tactics (Apocalypse)|Tactics]]
+
| [[User Guides (Apocalypse) | User Guides ]]
: [[Starting a Mission (Apocalypse)|Starting a Mission]]
+
: [[NKF's X-COM Apocalypse: Starter's Guide | NKF's Starter Guide]]
: [[Controls (Apocalypse)|Controls]]
+
: [[AllOutWar's X-Com Apocalypse Guide | AllOutWar's Guide]]
: [[Engaging the Enemy (Apocalypse)|Engaging the Enemy]]
+
: [[Defending Mega Primus from Evil Space Aliens, a Beginner's Guide|Captain Foo's Beginner Guide]]
: [[Strategies for Troops (Apocalypse)|Strategies for Troops]]
 
: [[Alien Ship Combat (Apocalypse)|Alien Ship Combat]]
 
: [[Base Defense (Apocalypse)|Base Defense]]
 
: [[Capturing Live Aliens (Apocalypse)|Capturing Live Aliens]]
 
 
|}
 
|}
 
</td>
 
</td>
 
</tr>
 
</tr>
 
</table>
 
</table>

Revision as of 12:36, 2 August 2020

Apocalypse Insignia X-COM: Apocalypse
General
General Information
Background
Known Bugs
Open-Source Apocalypse
Cityscape
Cityscape
Mega-Primus
City Maps
Organizations
Population
Relations
Trade
Buildings and Areas
Cityscape Fighting
UFO Incursions
Alien Ship Combat
Alien Infiltration
Battlescape
Battlescape
Mission Types
Real-Time Combat
Turn-Based Combat
Real-Time vs Turn-Based Analysis
Tactics
Starting a Mission
Agent Automatic Reaction Controls
Engaging the Enemy
Strategies for Troops
Base Defense
Capturing Live Aliens
Psionics
Take Cover!
X-COM
Bases
Locations
Layouts
Facilities
Research
Biochemistry
Quantum Physics
Engineering
Agents
Agents Stats
Agents Medals
Agents Equipment
Agents Armor
Suggestions for Equipping Troops
Vehicles
Vehicle Weapons
Vehicle Engines
Vehicle Equipment
Aliens
Alien Life Forms
Alien Overview
Alien Artifacts
Alien Tech Levels
Alien Ships
Alien Dimension
UFO Combat
Miscellaneous Information
X-COM Timeline
Weapon/Equipment Analysis
Making the Game Harder
Sightings in other fandoms
Unused Game Features
Concept Information
Game versions and builds
Cut items and features
Cut mechanics and behavior
What it should be. Design doc OpenApoc
Technical Information
Difficulty Levels
Data Tables
Unit Stats
Damage Modifiers
Game Files
Audio File Formats
Music player
Image File Formats
Cityscape Files
Learning AI
EXPERIEN.DAT
BRAIN.DAT
WEAPEXP.DAT
Input Device Reference
Mods, Utilities, Compilations
Mods
Utilities
Guides
User Guides
NKF's Starter Guide
AllOutWar's Guide
Captain Foo's Beginner Guide