Difference between revisions of "Template:Assault Rifles DLC 2(LW2)"

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| [[File:XCOM2 ConvBoltCaster.png|x64px|link=Weapons_(LW2)#Bolt Caster |Bolt Caster]]<br />'''Bolt Caster'''
 
| [[File:XCOM2 ConvBoltCaster.png|x64px|link=Weapons_(LW2)#Bolt Caster |Bolt Caster]]<br />'''Bolt Caster'''
 
| 4-7 || +2 || 1 || 28 || +5 Aim<br>+5 Crit Chance<br>Shreds 1 Armor<br>20% Chance of Stun (30% vs Rulers)
 
| 4-7 || +2 || 1 || 28 || +5 Aim<br>+5 Crit Chance<br>Shreds 1 Armor<br>20% Chance of Stun (30% vs Rulers)
| Hunter Weapons enabled || 35 || - || - || -
+
| Experimental Weapons || 35 || - || - || -
 
|-
 
|-
 
| [[File:XCOM2 MagBoltCaster.png|x64px|link=Weapons_(LW2)#Bolt Caster |Magnetic Bolt Caster]]<br />'''Magnetic Bolt Caster'''
 
| [[File:XCOM2 MagBoltCaster.png|x64px|link=Weapons_(LW2)#Bolt Caster |Magnetic Bolt Caster]]<br />'''Magnetic Bolt Caster'''

Revision as of 15:49, 5 September 2020

Name Weapon damage
Damage
Critical damage
Crit Damage
Clip Size
Clip Size
Sound Range
Sound Range
Special properties Tech Prerequisites
Prerequisites
Cost
Supplies
Supplies
Alien Alloys
Alloys
Elerium Crystals
Elerium Crystals
Elerium Cores
Elerium Cores
Bolt Caster
Bolt Caster
4-7 +2 1 28 +5 Aim
+5 Crit Chance
Shreds 1 Armor
20% Chance of Stun (30% vs Rulers)
Experimental Weapons 35 - - -
Magnetic Bolt Caster
Magnetic Bolt Caster
7-11 +4 1 28 +10 Aim
+10 Crit Chance
Shreds 1 Armor
20% Chance of Stun (30% vs Rulers)
Magnetic Weapons 60 5 - -
Plasma Bolt Caster
Plasma Bolt Caster
9-16 +6 1 28 +15 Aim
+15 Crit Chance
Shreds 1 Armor
20% Chance of Stun (30% vs Rulers)
Inflicts Rupture (1 damage)
Plasma Rifle 125 15 5 -