Difference between revisions of "Template:Bind and Crush (LW2)"
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m (Set constants/defaults in a more sane manner. The if functions were a very bad idea and did not behave as expected.) |
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− | {{Ability_(LW2) | + | <!-- NOTICE TO EDITORS: For the sake of future maintainability, please do not remove parameters nor rearrange them. This will make it easier in future to update this template using a bot and regular expressions if necessary. |
+ | --><includeonly>{{Ability_(LW2) | ||
| s_image = UIPerk_viper_bind.jpg | | s_image = UIPerk_viper_bind.jpg | ||
| s_caption = Bind and Crush | | s_caption = Bind and Crush | ||
− | | s_link = | + | | s_link = Perk_List_(LW2)#Bind and Crush |
− | | s_name = Bind and Crush | + | | s_name = [[Perk_List_(LW2)#Bind and Crush|Bind and Crush]] |
| s_descr = Bind and crush an adjacent humanoid enemy, dealing minor damage. Allied units can fire upon the immobilized target. | | s_descr = Bind and crush an adjacent humanoid enemy, dealing minor damage. Allied units can fire upon the immobilized target. | ||
| s_id = | | s_id = | ||
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| b_info = {{{ b_info | {{Ability (LW2)/Constants | b_INFO }} }}} | | b_info = {{{ b_info | {{Ability (LW2)/Constants | b_INFO }} }}} | ||
| b_table = {{{ b_table | {{Ability (LW2)/Constants | b_TABLE }} }}} | | b_table = {{{ b_table | {{Ability (LW2)/Constants | b_TABLE }} }}} | ||
− | }}<noinclude> | + | }}</includeonly><noinclude> |
Latest revision as of 09:46, 21 August 2020