Difference between revisions of "Template:Bullpups (LWOTC)"
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(Created page with "{| class="wikitable" width="100%" style="text-align: center" !rowspan="2"|Name!!rowspan="2"|x32px|Weapon damage<br />Damage !!rowspan="2"| File:LW2Cri...") |
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! [[File:XCOM2 Inv Supplies.png|x32px|Supplies]]<br />Supplies !! [[File:XCOM2 Inv Alien Alloy.png|x32px|Alien Alloys]]<br />Alloys !! [[File:XCOM2 Inv Elerium Crystals.png|x32px|Elerium Crystals]]<br />Elerium Crystals !! [[File:XCOM2 Inv Elerium Core.png|x32px|Elerium Cores]]<br />Elerium Cores | ! [[File:XCOM2 Inv Supplies.png|x32px|Supplies]]<br />Supplies !! [[File:XCOM2 Inv Alien Alloy.png|x32px|Alien Alloys]]<br />Alloys !! [[File:XCOM2 Inv Elerium Crystals.png|x32px|Elerium Crystals]]<br />Elerium Crystals !! [[File:XCOM2 Inv Elerium Core.png|x32px|Elerium Cores]]<br />Elerium Cores | ||
|- | |- | ||
− | |[[File:ConvBullpup.png|x64px|link=Weapons_(LWOTC)#Bullpups|Bullpups]]<br />'''Kal-7''' | + | |[[File:ConvBullpup.png|x64px|link=Weapons_(LWOTC)#Bullpups|Bullpups]]<br />'''Kal-7 Bullpup''' |
| 3-4 || +1 || 3 || 30 || +2 Mobility<br>-10% Detection Radius | | 3-4 || +1 || 3 || 30 || +2 Mobility<br>-10% Detection Radius | ||
|colspan="6"| XCOM starts with an unlimited supply | |colspan="6"| XCOM starts with an unlimited supply | ||
|- | |- | ||
− | | [[File:LW2 Inv Laser SMG.png|x64px|link=Weapons_(LWOTC)#Bullpups|Bullpups]]<br />'''Kal-13''' | + | | [[File:LW2 Inv Laser SMG.png|x64px|link=Weapons_(LWOTC)#Bullpups|Bullpups]]<br />'''Kal-13 Bullpup''' |
| 3-6 || +2 || 3 || 30 || +2 Mobility<br>-10% Detection Radius<br>+5 Aim | | 3-6 || +2 || 3 || 30 || +2 Mobility<br>-10% Detection Radius<br>+5 Aim | ||
| Laser Weapons || 20 || 1 || 1 || - || 10 | | Laser Weapons || 20 || 1 || 1 || - || 10 | ||
|- | |- | ||
− | | [[File:MagBullpup.png|x64px|link=Weapons_(LWOTC)#Bullpups|Bullpups]]<br />'''Kal-15''' | + | | [[File:MagBullpup.png|x64px|link=Weapons_(LWOTC)#Bullpups|Bullpups]]<br />'''Kal-15 Bullpup''' |
| 4-8 || +2 || 3 || 30 || +2 Mobility<br>-10% Detection Radius | | 4-8 || +2 || 3 || 30 || +2 Mobility<br>-10% Detection Radius | ||
| Magnetic Weapons || 40 || 3 || 3 || - || 20 | | Magnetic Weapons || 40 || 3 || 3 || - || 20 | ||
|- | |- | ||
− | | [[File:LW2 Inv Coil SMG.png|x64px|link=Weapons_(LWOTC)#Bullpups|Bullpups]]<br />'''Kal-69''' | + | | [[File:LW2 Inv Coil SMG.png|x64px|link=Weapons_(LWOTC)#Bullpups|Bullpups]]<br />'''Kal-69 Bullpup''' |
| 5-10 || +3 || 3 || 30 || +2 Mobility<br>-10% Detection Radius<br>Ignores 1 Armor | | 5-10 || +3 || 3 || 30 || +2 Mobility<br>-10% Detection Radius<br>Ignores 1 Armor | ||
| Coilguns || 55 || 3 || 5 || - || 25 | | Coilguns || 55 || 3 || 5 || - || 25 | ||
|- | |- | ||
− | | [[File:BeamBullpup.png|x64px|link=Weapons_(LWOTC)#Bullpups|Bullpups]]<br />'''Kal-90''' | + | | [[File:BeamBullpup.png|x64px|link=Weapons_(LWOTC)#Bullpups|Bullpups]]<br />'''Kal-90 Bullpup''' |
| 6-12 || +5 || 3 || 30 || +2 Mobility<br>-10% Detection Radius<br>Inflicts 1 Rupture | | 6-12 || +5 || 3 || 30 || +2 Mobility<br>-10% Detection Radius<br>Inflicts 1 Rupture | ||
| Plasma Rifle || 70 || 6 || 6 || 1 || 35 | | Plasma Rifle || 70 || 6 || 6 || 1 || 35 |