Difference between revisions of "Template:Class Tree (LW2)"

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{| class="wikitable" width="100%"
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<noinclude>{{Related|family = classTree}}</noinclude>Mouse-over <span style="position: relative; bottom: 2px;">[[File:XCOM2_infoIcon_custom_1.png|18px|Mouse over this icon for more information on each ability.]]</span> for more information.
 +
{| class="wikitable" style="margin: 1em 0 1em 0; background-color: #17181a; border: 1px #83c0ce solid; border-collapse: collapse; text-align: center; color:#83c0ce; width: 100%;"
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|- style="vertical-align:center; font-size:130%;"
 +
| style="width:10%; border-width: 0 2px 2px 0; border-color:#83c0ce;"| '''Rank'''
 +
| colspan="3" style="border-color:#83c0ce; border-width: 0 0 2px 0" | '''Ability'''
 
|-
 
|-
! width="10%" align="center" | Rank
+
! style="border-width: 0 2px 0 0; border-color:#83c0ce; background-color:#17181a;" | {{Rank (LW2)|0|b_name=1}}
! width="60%" align="center" colspan="4"| Ability
+
| style="border-color: #83c0ce; width=30%;" | {{{Squaddie1}}}
|- style="vertical-align:top; text-align:center;"
+
| style="border-color: #83c0ce; width=30%;" | {{{Squaddie2}}}
! rowspan="2" | [[File:RANK SQUADDIE.png|32px]]<br/>'''Squaddie'''
+
| style="border-color: #83c0ce; width=30%;" | {{{Squaddie3}}}
| width="30%" | {{{Squaddie1}}}
+
|- vertical-align="center"
| width="30%" | {{{Squaddie2}}}
+
| style="border-width: 0 2px 0 0; border-color:#83c0ce;" |
| width="30%" | {{{Squaddie3}}}
+
! style="border:none; background-color:black;" | ''{{{Subclass1}}}''
|- align="center"
+
! style="border:none; background-color:black;" |
| width="30%" | {{{SquaddieE1}}}
+
! style="border:none; background-color:black;" | ''{{{Subclass2}}}''
| width="30%" | {{{SquaddieE2}}}
+
|-
| width="30%" | {{{SquaddieE3}}}
+
! style="border-width: 0 2px 0 0; border-color:#83c0ce; background-color: #17181a;" | {{Rank (LW2)|1|b_name=1}}
|- align="center"
+
| style="border-color: #83c0ce;" | {{{LCorporal1}}}
! rowspan="2" | [[File:RANK CORPORAL.png|32px]]<br/>'''Lance Corporal'''
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| style="border-color: #83c0ce;" | {{{LCorporal2}}}
| width="30%" | {{{LCorporal1}}}
+
| style="border-color: #83c0ce;" | {{{LCorporal3}}}
| width="30%" | {{{LCorporal2}}}
+
|-
| width="30%" | {{{LCorporal3}}}
+
! style="border-width: 0 2px 0 0; border-color:#83c0ce; background-color: #17181a;" | {{Rank (LW2)|2|b_name=1}}
|- align="center"
+
| style="border-color: #83c0ce;" | {{{Corporal1}}}
| width="30%" | {{{LCorporalE1}}}
+
| style="border-color: #83c0ce;" | {{{Corporal2}}}
| width="30%" | {{{LCorporalE2}}}
+
| style="border-color: #83c0ce;" | {{{Corporal3}}}
| width="30%" | {{{LCorporalE3}}}
+
|-
|- align="center"
+
! style="border-width: 0 2px 0 0; border-color:#83c0ce; background-color: #17181a;" | {{Rank (LW2)|3|b_name=1}}
! rowspan="2" | [[File:RANK CORPORAL.png|32px]]<br/>'''Corporal'''
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| style="border-color: #83c0ce;" | {{{Sergeant1}}}
| width="30%" | {{{Corporal1}}}
+
| style="border-color: #83c0ce;" | {{{Sergeant2}}}
| width="30%" | {{{Corporal2}}}
+
| style="border-color: #83c0ce;" | {{{Sergeant3}}}
| width="30%" | {{{Corporal3}}}
+
|-
|- align="center"
+
! style="border-width: 0 2px 0 0; border-color:#83c0ce; background-color: #17181a;" | {{Rank (LW2)|4|b_name=1}}
| width="30%" | {{{CorporalE1}}}
+
| style="border-color: #83c0ce;" | {{{StaffSgt1}}}
| width="30%" | {{{CorporalE2}}}
+
| style="border-color: #83c0ce;" | {{{StaffSgt2}}}
| width="30%" | {{{CorporalE3}}}
+
| style="border-color: #83c0ce;" | {{{StaffSgt3}}}
|- align="center"
+
|-
! rowspan="2" | [[File:RANK SERGEANT.png|32px]]<br/>'''Sergeant'''
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! style="border-width: 0 2px 0 0; border-color:#83c0ce; background-color: #17181a;" | {{Rank (LW2)|5|b_name=1}}
| width="30%" | {{{Sergeant1}}}
+
| style="border-color: #83c0ce;" | {{{TechSgt1}}}
| width="30%" | {{{Sergeant2}}}
+
| style="border-color: #83c0ce;" | {{{TechSgt2}}}
| width="30%" | {{{Sergeant3}}}
+
| style="border-color: #83c0ce;" | {{{TechSgt3}}}
|- align="center"
+
|-
| width="30%" | {{{SergeantE1}}}
+
! style="border-width: 0 2px 0 0; border-color:#83c0ce; background-color: #17181a;" | {{Rank (LW2)|6|b_name=1}}
| width="30%" | {{{SergeantE2}}}
+
| style="border-color: #83c0ce;" | {{{GunSgt1}}}
| width="30%" | {{{SergeantE3}}}
+
| style="border-color: #83c0ce;" | {{{GunSgt2}}}
|- align="center"
+
| style="border-color: #83c0ce;" | {{{GunSgt3}}}
! rowspan="2" | [[File:RANK LIEUTENANT.png|32px]]<br/>'''Staff Sergeant'''
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|-
| width="30%" | {{{StaffSgt1}}}
+
! style="border-width: 0 2px 0 0; border-color:#83c0ce; background-color: #17181a;" | {{Rank (LW2)|7|b_name=1}}
| width="30%" | {{{StaffSgt2}}}
+
| style="border-color: #83c0ce;" | {{{MSgt1}}}
| width="30%" | {{{StaffSgt3}}}
+
| style="border-color: #83c0ce;" | {{{MSgt2}}}
|- align="center"
+
| style="border-color: #83c0ce;" | {{{MSgt3}}}
| width="30%" | {{{StaffSgtE1}}}
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|}<noinclude>
| width="30%" | {{{StaffSgtE2}}}
+
 
| width="30%" | {{{StaffSgtE3}}}
+
 
|- align="center"
+
 
! rowspan="2" | [[File:RANK CAPTAIN.png|32px]]<br/>'''Tech Sergeant'''
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{{Documentation}}
| width="30%" | {{{TechSgt1}}}
+
 
| width="30%" | {{{TechSgt2}}}
+
[[Category: Templates ]]
| width="30%" | {{{TechSgt3}}}
+
[[Category: Templates (Long War 2)]]
|- align="center"
 
| width="30%" | {{{TechSgtE1}}}
 
| width="30%" | {{{TechSgtE2}}}
 
| width="30%" | {{{TechSgtE3}}}
 
|- align="center"
 
! rowspan="2" | [[File:RANK MAJOR.png|32px]]<br/>'''Gunnery Sergeant'''
 
| width="30%" | {{{GunSgt1}}}
 
| width="30%" | {{{GunSgt2}}}
 
| width="30%" | {{{GunSgt3}}}
 
|- align="center"
 
| width="30%" | {{{GunSgtE1}}}
 
| width="30%" | {{{GunSgtE2}}}
 
| width="30%" | {{{GunSgtE3}}}
 
|- align="center"
 
! rowspan="2" | [[File:RANK COLONEL.png|32px]]<br/>'''Master Sergeant'''
 
| width="30%" | {{{MSgt1}}}
 
| width="30%" | {{{MSgt2}}}
 
| width="30%" | {{{MSgt3}}}
 
|- align="center"
 
| width="30%" | {{{MSgtE1}}}
 
| width="30%" | {{{MSgtE2}}}
 
| width="30%" | {{{MSgtE3}}}
 
|}
 
<noinclude>
 
[[Category: Templates (Long War)]]
 
 
</noinclude>
 
</noinclude>

Revision as of 14:21, 21 August 2020

Mouse-over Mouse over this icon for more information on each ability. for more information.

Rank Ability
Squaddie
Squaddie
{{{Squaddie1}}} {{{Squaddie2}}} {{{Squaddie3}}}
{{{Subclass1}}} {{{Subclass2}}}
Lance Corporal
Lance Corporal
{{{LCorporal1}}} {{{LCorporal2}}} {{{LCorporal3}}}
Corporal
Corporal
{{{Corporal1}}} {{{Corporal2}}} {{{Corporal3}}}
Sergeant
Sergeant
{{{Sergeant1}}} {{{Sergeant2}}} {{{Sergeant3}}}
Staff Sergeant
Staff Sergeant
{{{StaffSgt1}}} {{{StaffSgt2}}} {{{StaffSgt3}}}
Tech Sergeant
Tech Sergeant
{{{TechSgt1}}} {{{TechSgt2}}} {{{TechSgt3}}}
Gunnery Sergeant
Gunnery Sergeant
{{{GunSgt1}}} {{{GunSgt2}}} {{{GunSgt3}}}
Master Sergeant
Master Sergeant
{{{MSgt1}}} {{{MSgt2}}} {{{MSgt3}}}


[edit · purge]
Template documentation(for the template shown above, sometimes hidden or invisible)
==Skeleton==
{{Class Tree (LW2)|
|Squaddie1=
|Squaddie2=
|Squaddie3=
|Subclass1= 
|Subclass2= 
|LCorporal1=
|LCorporal2=
|LCorporal3=
|Corporal1=
|Corporal2=
|Corporal3=
|Sergeant1=
|Sergeant2=
|Sergeant3=
|StaffSgt1=
|StaffSgt2=
|StaffSgt3=
|TechSgt1=
|TechSgt2=
|TechSgt3=
|GunSgt1=
|GunSgt2=
|GunSgt3=
|MSgt1=
|MSgt2=
|MSgt3=
}}

Perks should be in the following format:

{{Perk Name (LW2)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}
Documentation transcluded from Template:Class Tree (LW2)/doc.