Difference between revisions of "Template:Collateral Damage (LWR)"

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[[File:MEC COLLATERAL DAMAGE.png|32px|{{{align|center}}}|Collateral Damage]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Collateral Damage|Collateral Damage]]'''{{#if:{{{text|}}}|<br/>''This unit can use a full ammo clip to destroy a quarter of the cover in the area and deal 20% weapon damage per ammo spent in a 5 tile radius. Reloads the weapon after use. Requires 2 AP. 4 turn cooldown.''}}</div>
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[[File:MEC COLLATERAL DAMAGE.png|32px|{{{align|center}}}|Collateral Damage]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Collateral Damage|Collateral Damage]]'''{{#if:{{{text|}}}|<br/>''This unit can use a full ammo clip to destroy a quarter of the cover in the area and deal 20% weapon damage per ammo spent in a 5 tile radius. Reloads the weapon at the end of turn if the last action was this ability. Requires 2 AP. 4 turn cooldown.''}}</div>
 
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Revision as of 17:41, 26 November 2021