Difference between revisions of "Template:Collateral Damage (Long War)"

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[[File:MEC COLLATERAL DAMAGE.png|32px|{{{align|center}}}|Collateral Damage]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (Long War)#Collateral Damage|Collateral Damage]]'''<br/>{{#if:{{{text|}}}|''Area of effect attack that destroys most cover and hits all eligible targets for 1/3rd total damage (e.g. Ranger + VPT would only provide 1 extra damage). This attack cannot critically hit. HEAT and flak ammo are applied (and since they both have a minimum of +2 damage they will both be +2 damage). Shredder ammo and holo-targeting are NOT applied.''}}
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[[File:MEC COLLATERAL DAMAGE.png|32px|{{{align|center}}}|Collateral Damage]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (Long War)#Collateral Damage|Collateral Damage]]'''<br/>{{#if:{{{text|}}}|''Area of effect attack that destroys most cover and hits all eligible targets for 1/3rd damage. Unlike most abilities, damage increasing items and perks also only apply 1/3rd damage (note: HEAT and flak cannot be reduced below +2 damage though). This attack cannot critically hit. Shredder ammo and holo-targeting are NOT applied.''}}
  
 
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Latest revision as of 18:29, 30 August 2016